You are not logged in.    Login    New User    Forum Home    Search

Location:
Renegade Zone  \  Renegade Zone  \  Maps/Mods  \  Specific maps

Back to Threads

Viewing Thread: Specific maps

 

bisen11

Joined: 13 November 2003
Posts: 90
31 January 2005 19:43 (UK time)

I get the basics in g-max and that stuff but i want to know how i can get my map more deatailed.

You need to login to create posts in this thread.

razorblade001

Joined: 24 January 2005
Posts: 107
04 February 2005 00:45 (UK time)

well, what do u mean by more detailed? If u mean stuff like trees and rocks, go to www.cnc-source.com there is a awsome download for trees and tanks and stuff. U can also use vertex paint which gives ur map multiple textures. go to www.cncden.com and cheak out ACKs map tutoral it will tell u how to do vertex paint. u can also make sock formations like a rock bridge.
there are alot more ideas in the tutorials at www.renhelp.co.uk

You need to login to create posts in this thread.

bisen11

Joined: 13 November 2003
Posts: 90
05 February 2005 19:10 (UK time)

What i mean is when i make like a box how do i go inside it and start editing it and stuff like that.

You need to login to create posts in this thread.

me_mantis

Joined: 26 September 2003
Posts: 1152
07 February 2005 15:55 (UK time)

Poof! Out of nowhere comes Me_Mantis the Moderator!

GMAX is basically a watered down version of 3DS MAX, and it does basically the same stuff as it. I use both, so I would know. Anyways, a very useful thing to try is getting the tutorials that can be found @ <link> http://www4.discreet.com/gmax/gmax.php?id=905 </link> or somewhere around here.
If these don't help, send me an e-mail throught the contact link @ meteormods.com.

You need to login to create posts in this thread.

bisen11

Joined: 13 November 2003
Posts: 90
07 February 2005 19:53 (UK time)

What i wan't to know right now is how to like cut holes in things. For instance i want to make an entrance into a box because it's supposed to be a building.

You need to login to create posts in this thread.

me_mantis

Joined: 26 September 2003
Posts: 1152
07 February 2005 20:41 (UK time)

How it can be done is like this: Make a box, whatever size you want, with like 5 or so segments on each side. Select the segments you wish to use to make a door, or whatever and extrude them into the building. Another way of doing this would be to extrude a bow with a door in it with a C shape, and make a roof for it.
For additional info search yahoo.com for gmax tutorials
If none of this helps, send me an e-mail, and ill make a tutorial for you. =)

You need to login to create posts in this thread.

bisen11

Joined: 13 November 2003
Posts: 90
07 February 2005 22:02 (UK time)

Yeah... i better send an email... Some pictures n stuff would be nice for it :D

You need to login to create posts in this thread.

razorblade001

Joined: 24 January 2005
Posts: 107
08 February 2005 02:58 (UK time)

o so u wanna learn tunnals? ok u need to know how to use a certian tool, i forget the name it starts w/ a "B". there is a tutorial on it at www.renhelp.co.uk. plus loads of other ones too, u should cheak it out!


You need to login to create posts in this thread.

razorblade001

Joined: 24 January 2005
Posts: 107
09 February 2005 00:59 (UK time)

o and even if the way me_mantis says works, its not the right way to do it. Use boolean, it comes out better and more profesional looking. (i remembered the name, boolean)

You need to login to create posts in this thread.

razorblade001

Joined: 24 January 2005
Posts: 107
09 February 2005 00:59 (UK time)

i dident mean it like that i just said that if he thought ur way was confusing, he could use another way... there equal but two toltaly ways to do it


Edited: 19 February 2005 19:08


You need to login to create posts in this thread.

bisen11

Joined: 13 November 2003
Posts: 90
09 February 2005 01:40 (UK time)

If i new how to use boolean... the tutorial on renhelp is confusing.

You need to login to create posts in this thread.

me_mantis

Joined: 26 September 2003
Posts: 1152
09 February 2005 14:06 (UK time)

"o and even if the way me_mantis says works, its not the right way to do it."

Dude. That totally depends on the result you want when you are done. There are a few ways or doing it, and the boolean way is actually the one that I am going to try, because I don't really use g-max to make buildings. I usually use iron cad(ironcad.com) and import the models. You can also make a conplicated building by extruding a floorplan, and cutting you the doors.

You need to login to create posts in this thread.



Forums system (C) 1999-2023 by James Bunting.

Terms of Use