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mike323
Joined: 23 January 2005
Posts: 745
17 April 2005 23:11 (UK time)

Where do I set that the "shrapnel" sprite is emmitted? in my Halo mod it's all these bullet sprites bouncing around inside the wall making ricochet noises.

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Assain

Joined: 02 November 2003
Posts: 979
18 April 2005 00:23 (UK time)

Not sure what your asking. Do you want to edit the shrapnal looks? Go into the sprite editor and find the shrapnel sprite.

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mike323
Joined: 23 January 2005
Posts: 745
18 April 2005 01:23 (UK time)

Sorry, I didnt make myself clear. In my Halo 2 mod, when I shoot a solid sector, the shrapnel doesn't get emitted. I'm wondering where I set what gets emmitted, because I think it's defaulting to the first sprite, a bullet.

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mike323
Joined: 23 January 2005
Posts: 745
18 April 2005 01:27 (UK time)

GAH never mind everyone, I figured it out, god I'm an idiot, I didn't make the shrapnel projectile, I just make the graphic. hehe, it works now, mods you can lock this topic.

Edited: 18 April 2005 01:27


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