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shockdrop

Joined: 01 March 2005
Posts: 236
14 June 2005 13:25 (UK time)

How about having weather that affects movement.Like when it rains anything with a human object class slows down a bit.and for tornadoes when one comes near it throws everything all over the place. And have new weather types like flood and mist where you cant see all of the area in your screen very good. you could still see units but only a little bit and planes would be visible because they fly. What do you think?

Edited: 14 June 2005 13:26


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fuzinavl
 Official Sponsor

Joined: 06 October 2004
Posts: 287
14 June 2005 21:21 (UK time)

I like the tornadoes idea.
Don't forget all of the crashing and yelling sound effects.

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mike323
Joined: 23 January 2005
Posts: 745
15 June 2005 00:08 (UK time)

Great ideas, but remember that would take alotta scripting.

I think there should at lease be a fog option, that blurs out units around the edges of the screen. Basically we could use big grey lights with the night color to gray.

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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
22 June 2005 05:50 (UK time)

well what you can do is change time of day to night and change the night color to a greyish whitish thing, that looks alot like fog. You can also change the night density so you can pick from really thick fog to light fog
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