Location: JBPLAY \ Meteor 2 \ Suggestions \ Doors that eat keys Back to Threads |
me_mantis Joined: 26 September 2003 Posts: 1152 |
26 May 2004 22:23 (UK time)
Could you make M2 so you can select if a door field will take its corrisponding key away from you after you use it? that would be cool. You need to login to create posts in this thread. |
James Bunting Posts: 1308 |
03 June 2004 08:38 (UK time)
That should be easy enough. You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) Posts: 207 |
22 June 2004 19:35 (UK time)
But can we then make doors that eat keys in tile editor? If you can, that had been very great. You need to login to create posts in this thread. |
me_mantis Joined: 26 September 2003 Posts: 1152 |
03 July 2004 01:24 (UK time)
In meteor 1.2 ther is a way to have keys eaten, but it is by text triggers see the text triggers in base delta You need to login to create posts in this thread. |
Agent Nightfire Joined: 21 August 2004 Posts: 223 |
22 August 2004 02:17 (UK time)
That would suck. Edited: 22 August 2004 02:18 You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
22 August 2004 07:08 (UK time)
Yah dont like the doors gobbling up your keys and having to find a new one. It takes away the point why theres a Red blue green and yellow key.
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Agent Nightfire Joined: 21 August 2004 Posts: 223 |
03 September 2004 18:59 (UK time)
Ya. And I don't want to search ALL over for another key when this game is leaning more to the fast pace shoot-up that I like. We need the speed to keep more people into it. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
04 September 2004 17:35 (UK time)
When you have to look around for enemies coming up behind you and avoiding rockets and trying to kill that huge Big Mech with your uzi, is just the type of game I like to play. Not "Where the hell is this key? I've been searching for hours!!!" types of games
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Was this really FBI? (no longer an active user) Posts: 207 |
04 September 2004 17:58 (UK time)
Yes, it is boring to look in hours after the key. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
06 September 2004 04:24 (UK time)
yah, thats what angered me the most in Final Doom (If you've played it.)
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Was this really FBI? (no longer an active user) Posts: 207 |
06 September 2004 18:32 (UK time)
No,I have not played doom. Edited: 06 September 2004 18:41 You need to login to create posts in this thread. |
Knasp Joined: 18 June 2004 Posts: 158 |
06 September 2004 18:45 (UK time)
I played the first doom , I think.But it was only a couple of levels You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) Posts: 207 |
06 September 2004 18:55 (UK time)
Okey, Maybe i should try Doom. You need to login to create posts in this thread. |
Assain Joined: 02 November 2003 Posts: 979 |
06 September 2004 21:16 (UK time)
Here is what i think on the subject: I only think some doors should eat keys, for instance a script for only like a boss door, but then again, you could just make another door for a new key You need to login to create posts in this thread. |
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