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DRL

Joined: 23 March 2006
Posts: 22
29 March 2006 13:27 (UK time)

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Edited: 22 April 2010 05:09


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fuzinavl
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Joined: 06 October 2004
Posts: 287
29 March 2006 17:09 (UK time)

What would the control scheme be for players # 2,3,4 ?

Hace you tried the games C-dogs or OpenGlad? They're not as sophisticated as M2, but they do support splitscreen.

Edited: 29 March 2006 17:10


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DRL

Joined: 23 March 2006
Posts: 22
29 March 2006 20:56 (UK time)

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Edited: 22 April 2010 05:10


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Assain

Joined: 02 November 2003
Posts: 979
30 March 2006 00:31 (UK time)

M2 uses the mouse alot, and its not really possible to controll a computer with 2 mouses.

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VR_Rat

Joined: 20 January 2006
Posts: 396
30 March 2006 02:38 (UK time)

I'm pretty sure that if someone aked microsoft nicely enough they would allow multipul keyboards and mice (not the furry ones that chew off your fingers =P ) so stuff like this could happen.

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DRL

Joined: 23 March 2006
Posts: 22
30 March 2006 20:50 (UK time)

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Edited: 22 April 2010 05:10


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40oz
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Joined: 03 January 2004
Posts: 1799
31 March 2006 03:37 (UK time)

Split screen play has been mentioned much before. It's not looking like its gonna happen. Sorry dude.

Customizable controls would be nice. Even though I do like the controls now, it would be good to touch them up yourself.

MP AI-Players are somethings ive been planning for M2. I'm not quite sure how it will work out. But im hoping to find a way in which you could type in a command in the console that will spawn a player object that will be controlled by either waypoints or roaming AI. But you could also make an object that looks like the player, has the same health as the player, except only uses one weapon mount. It may not be just as good, but it would still be somewhat fun.
*Papercut
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