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Assain

Joined: 02 November 2003
Posts: 979
09 August 2005 02:12 (UK time)

Aircraft I THINK (it could of gotten shot down) gets damaged by acid.

Also, ive noticed that the mechanic (possibly the wrenches too), fixes the vehicle AND you whenever you are on a rideable vehcile (such as the bike).

Ive also witnessed the "AI shutdown" again with the turreted vehicles, and I belive one of the things that causes it is if it collides into a solid object (as ive noticed).

Also, there are a few map errors (such as the some objects are not locked when should be, aircraft going through some buildings, ect), that i can fix myself on my free time :)

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Assain

Joined: 02 November 2003
Posts: 979
09 August 2005 04:37 (UK time)

I have also found a bug on my map (Arctic Pursuit, btw was spelled wrong in the breifing :D), where i shot at the non-working MLRS's and my tank shots just stuck to the MLRS. It was weird, and after a pistol trooper killed it (like i said, it wanst working/shooting back), i havent had the bug again.

Also, im going to rework some parts in the level that i thought needed changed b/ of 1.0, to what it was supposed to be like when i made it, if thats ok ;)

Edited: 09 August 2005 04:38


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mike323
Joined: 23 January 2005
Posts: 745
11 August 2005 03:21 (UK time)

I also have noticed the "unkillable error" where you shot at an object and the proj went right through them. (although this is less frequent than in the betas)

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d34db34t

Joined: 25 March 2004
Posts: 145
12 August 2005 09:58 (UK time)

the light sourcing (how the game crashes after the initial breifing) prob is also in 1.0 - i have to use the non fblend exe

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Knasp

Joined: 18 June 2004
Posts: 158
12 August 2005 14:01 (UK time)

This might be posted in the wrong thread but whatever. In the Omega Facility maps there are some texture mistakes. On one place there was a solid sector saying "The door will not open" when you approach it. Then it was a "Land-passable" shadow secotr placed over the solid sector so you could walk in anyway. This is no so serious but worth reporting.

Edited: 14 August 2005 13:46


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Assain

Joined: 02 November 2003
Posts: 979
14 August 2005 17:10 (UK time)

Yes, ive given up trying to count all the minor/major errors in each level ;)

The only way to fix some of them is to play out the level until you run into them.

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