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Dave Man
Joined: 19 October 2003 Posts: 374 |
18 April 2005 13:46 (UK time)
When making a destoyed sector or such it is really hard to make debree look realistic. I was thinking that it would be eaiser to have some sort of randimized debree maker that would scattter a sector into many peices while adding a destroyed tile underneath. You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
18 April 2005 22:23 (UK time)
I like! It would make the destroying of objects, less, well linear. You could also add a "fire sprite" (not like M1's, that look WAYY to pixleated), that also randomly is placed on top of destroyed sectors. You need to login to create posts in this thread. |
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