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Dave Man
Joined: 19 October 2003 Posts: 374 |
18 April 2005 13:44 (UK time)
When I put a sprite in my maps I make they don't do anything, for instance the fire sprite stops at the first frame and doens't continue, and any other sprite that has multiple frames doesn't switch frames either. You need to login to create posts in this thread. |
me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
18 April 2005 16:06 (UK time)
try setting the frame time length in the sprite editor. There is a feature that lets you set the frame length for all the frames. You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
18 April 2005 22:27 (UK time)
Ya i had this problem too, do what me_mantis said ^_^. You could also TRY SPELLING SPRITE RIGHT! GOSH! ITS "Sprite" NOT SPRIT ya No0b! ![]() *fills with that random grammar-correction rage again* You need to login to create posts in this thread. |
Dave Man
Joined: 19 October 2003 Posts: 374 |
19 April 2005 13:34 (UK time)
Okay, this has nothing to do with the frame time, I checked that and all the frames where set properly. For instance I created a guy that would fall over and die and when I set the frame time properly the sprite was still stuck on the first frame in the map (the frame time for the first frame was 10, then 20, 20, 20, then -1, however the sprite never reached the frame with -1). You need to login to create posts in this thread. |
me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
20 April 2005 18:44 (UK time)
There may be an error with sprites with a frame with -1 as the time. i had this problem too. sprit sprit sprit sptight *fills with random grammer correction mockery =P* You need to login to create posts in this thread. |
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