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mike323
Posts: 745 |
17 April 2005 23:11 (UK time)
Where do I set that the "shrapnel" sprite is emmitted? in my Halo mod it's all these bullet sprites bouncing around inside the wall making ricochet noises. You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
18 April 2005 00:23 (UK time)
Not sure what your asking. Do you want to edit the shrapnal looks? Go into the sprite editor and find the shrapnel sprite. You need to login to create posts in this thread. |
mike323
Posts: 745 |
18 April 2005 01:23 (UK time)
Sorry, I didnt make myself clear. In my Halo 2 mod, when I shoot a solid sector, the shrapnel doesn't get emitted. I'm wondering where I set what gets emmitted, because I think it's defaulting to the first sprite, a bullet. You need to login to create posts in this thread. |
mike323
Posts: 745 |
18 April 2005 01:27 (UK time)
GAH never mind everyone, I figured it out, god I'm an idiot, I didn't make the shrapnel projectile, I just make the graphic. hehe, it works now, mods you can lock this topic. Edited: 18 April 2005 01:27 You need to login to create posts in this thread. |
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