Location: JBPLAY \ Meteor 2 \ Error Reporting \ Turrent Range of Fire error Back to Threads |
Dave Man
Joined: 19 October 2003 Posts: 374 |
20 March 2005 22:27 (UK time)
When I fire a turrent that shoots a bullet of range 800, the bullet fires to about a range of 2000. You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
21 March 2005 00:50 (UK time)
What are you saying? The game doesnt shoot the bullets ranges correctly? You need to login to create posts in this thread. |
Dave Man
Joined: 19 October 2003 Posts: 374 |
21 March 2005 13:25 (UK time)
No, the game shoots the ranges correctly for any non-turrent weapon but when the weapon is selected to be a turrent in the object menu it for some reason shoots longer (I'm still in the process of figuring out if this is a bug or just me not getting the ranges right but so far it looks like a bug). You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
21 March 2005 21:31 (UK time)
Mabey the turreted weapons were set to shoot further... You need to login to create posts in this thread. |
Dave Man
Joined: 19 October 2003 Posts: 374 |
22 March 2005 13:25 (UK time)
Well I don't have to worry about it any more becuase my first level's boat will not be assecible after it lands and drops the character off. You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
23 March 2005 00:46 (UK time)
Turret weapons should not shoot further by design (this must be a bug). You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
14 April 2005 23:23 (UK time)
This bug has been added to the todo list. You need to login to create posts in this thread. |
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