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40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
21 January 2005 23:29 (UK time)
1) How about making flashlights that shine a light that clears up darkness, rather than overlays it with a white light. I noticed when I made a map with 240 darkness opacity, The light showed up but didn't help me see at all. 2) Is it possible to edit the size and color of the light the flashlight gives off? If so, How?
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James Bunting
Posts: 1308 |
23 January 2005 01:01 (UK time)
Yes the add blender is kinda how the lighting works so adding white is the only real solution. You can edit the light in base\game.ini. James. You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
24 January 2005 01:36 (UK time)
But how would gray look? would that look like anything? why am I bothering to ask, I should just do it!
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IMYSC2000T
![]() Joined: 17 October 2004 Posts: 237 |
25 January 2005 09:49 (UK time)
How do you edit the colour though? Edit: Never mind I didn't see the RGB values.... Edited: 25 January 2005 09:50 You need to login to create posts in this thread. |
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