Location: JBPLAY \ Meteor 1 \ General Discussion \ MT2 Back to Threads |
LavaBall
![]() Joined: 14 January 2004 Posts: 108 |
27 July 2004 11:42 (UK time)
Is Meteor 2 gonna be freeware or shareware? i like it freeware You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
27 July 2004 13:18 (UK time)
Ummm.....Its most (99.999999999999%) surly going to be freeware............ You need to login to create posts in this thread. |
LavaBall
![]() Joined: 14 January 2004 Posts: 108 |
27 July 2004 13:34 (UK time)
Before you release the game,would you make fireflies and flashing bullets(example fireball bullet makes lights)fireflies are just like flies and they have light out of them it is so cool to be implemented ![]() You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
27 July 2004 14:41 (UK time)
Yah but I still think thats pretty worthless, like the fly itself, it was a waste of a .rac file.
You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
27 July 2004 14:44 (UK time)
And M2 will be freeware. James probably wont get as much as awards for this game as he did for M1 if this game had to be payed for to play. If it was shareware, I'd still probably pay to play the game.
You need to login to create posts in this thread. |
LavaBall
![]() Joined: 14 January 2004 Posts: 108 |
27 July 2004 14:55 (UK time)
Sprite/Unit light:Good Idea to enchance the coolness Player behind sprites:Example secret trees/non-collision objects that should be viewed on top of any unit axcept flying stuff Shutgun Shot:Shutgun shoots wide and spreading weapons which spread is a good idea example shutgun charging weapon's:like in megaman and R-Type they would make more damage if you hold the shooting button they charge just like in megaman games and R-Type(get an example for www.stroutsink.com megaman game ![]() Semi Transparent Shadow:So the Shadow would be more real ![]() Those are my idea's for now,they will enchance the fun trust me ![]() Edited: 27 July 2004 14:56 You need to login to create posts in this thread. |
Dave Man
Joined: 19 October 2003 Posts: 374 |
27 July 2004 17:30 (UK time)
The charging weapons would be neat if the more time you allowed it to charge the stronger the blast would be like overloading a laser weapon- but then the longer you charge it the longer you would have to wait for the weapon to cool done and be able to fire again. You need to login to create posts in this thread. |
LavaBall
![]() Joined: 14 January 2004 Posts: 108 |
27 July 2004 17:42 (UK time)
So what?i dont care how long it charges it doesn't annoy me at least.i go hiding or choose a different weapon until i find a hide out ![]() ![]() You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
02 August 2004 17:14 (UK time)
Umm most of those ideas have already been posted. Spreadable weapons - See "Weapon Editor Suggestion" in the M2 Suggestions and "Charging Weapons" in the M1 suggestions. Although the translucent, rather than opaque shadows would be pretty nice. It would help alot being that some rooms with a lot of powerups make it impossible to see the people under them.
You need to login to create posts in this thread. |
|
Forums system (C) 1999-2023 by James Bunting.
Terms of Use