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Raaka-arska
![]() Joined: 22 September 2003 Posts: 109 |
16 July 2004 11:28 (UK time)
You made it rain in M1 how about making it snow in M2? You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
21 July 2004 03:13 (UK time)
Thats cool but you wouldnt see it above snow covered terrain now would you?
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Dave Man
Joined: 19 October 2003 Posts: 374 |
27 July 2004 17:53 (UK time)
The snow should also only fall in certain areas like the outside of buildings, its kind of weird when snow would fall inside a building. You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
28 July 2004 17:37 (UK time)
yah i noticed that in meteor 1 when it was raining
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Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
05 September 2004 09:12 (UK time)
Maybe the sector thing repairs that! Edited: 05 September 2004 09:13 You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
06 September 2004 04:18 (UK time)
thats true, that would be pretty nice, set a sector to indoor or outdoor.
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Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
06 September 2004 18:31 (UK time)
I hope that will come in M2. You need to login to create posts in this thread. |
Dave Man
Joined: 19 October 2003 Posts: 374 |
15 October 2004 13:35 (UK time)
How about snow with the option to have a wind efect so that the snow will blow in a certain directions while producing wind sounds-this could decrease the visiblity for the enemys and character. You need to login to create posts in this thread. |
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