Location: JBPLAY \ Meteor 2 \ Suggestions \ get in a vehicle Back to Threads |
me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
03 July 2004 01:27 (UK time)
It would be cool if you could get in a vehicle, like in renegade. was there a level in the meteor beta where you could drive a tank? You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
03 July 2004 14:21 (UK time)
In M1 there sorta was a thing you could do to turn you into a tank... like level 1 would be "OMG!!!! RUN AND GET INTO THAT TANK!" and level 2 would be you actually in the tank... all u have to do is set the player for that level as "tank.plr" or something like that. Ive heard that in M2, he JB has a system or somthing like that where you can walk up to a viehicle and get inside it during THAT LEVEL. You need to login to create posts in this thread. |
Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
03 July 2004 17:49 (UK time)
Yup thats true, JB says somewhere that youll be able to enter vehicles, but what about other troops? Can they enter vehicles too? You need to login to create posts in this thread. |
me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
06 July 2004 00:41 (UK time)
I meant to say----Have a weapon that allows you to kill a vehicle's driver, so you could enter the vehicle. You need to login to create posts in this thread. |
Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
06 July 2004 15:27 (UK time)
prolly not... You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
09 July 2004 16:56 (UK time)
It had been cool if you could drive over enemy units and kill them. Maybe you could do that. But remember: Don't give up the good work!!! You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
09 July 2004 19:35 (UK time)
Well not everything actually works properly at this exact moment but here is the general idea... [Done] The player is an object (unit) just like everyone else on the map. [Done] The player can be assigned to any object which basically means that you can jump into a vehicle or even someone's skin (you would need to script that - script not done yet). The control/behaviour system is adjusted accordingly for each object class (car, chopper etc). [Done] The default (start) object used by the player can be set in the Map Editor, you can use <b>any</b> of the objects within the game (no more .chr files). [Not done just yet] It is planned that vehicles can be crewed. For example when you shoot a hummer the people inside it will "appear" with random heatlh. Note: Players, map sprites and units have all been merged into objects. You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
09 July 2004 19:37 (UK time)
Oh and a quick answer. Map objects have varied AI types. Vehicles placed on a map with "No AI" can be used freely by the player. You can set any map object's AI type. You need to login to create posts in this thread. |
Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
12 July 2004 22:15 (UK time)
Even troopers? :O You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
21 July 2004 06:18 (UK time)
hehe "Hey Ash, get in that enemy infantry before someone else does!!" I suppose its possible but it would be unrealistic so youd probably want to avoid that
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Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
21 July 2004 18:50 (UK time)
butbutbut... You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
21 July 2004 21:24 (UK time)
but what?
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Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
25 July 2004 12:15 (UK time)
?tahw tub You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
26 July 2004 00:30 (UK time)
...
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Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
03 August 2004 10:02 (UK time)
Strange... You need to login to create posts in this thread. |
GAU-8 vs Life
Joined: 02 June 2004 Posts: 65 |
06 August 2004 14:48 (UK time)
Will it be possible to drive friendly AI objects, like infantry in APCs? You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
06 August 2004 19:49 (UK time)
That would be pretty hot. I'd like to see that.
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James Bunting
Posts: 1308 |
08 August 2004 14:54 (UK time)
Yes you can drive any vehicle that is not occupied. In the Object Editor (like Race Editor in M1) you set the "vehicle" flag which determines if its drivable (so you can't drive troopers and crates!). You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
09 August 2004 03:26 (UK time)
Hehe Id laugh to see an Osprey drop off Infantry-manned crates that are firing at you.
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Agent Nightfire
![]() Joined: 21 August 2004 Posts: 223 |
22 August 2004 02:24 (UK time)
Anything driving is kool You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
22 August 2004 07:12 (UK time)
Yep, why use feet when you got wheels, wings, rudders, sails and motors?
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Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
29 August 2004 15:17 (UK time)
But how does it work. Do you hijacking cars or do you have to take them when they are empty, or do you have to destroy the car to get into it and drive it? You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
30 August 2004 22:26 (UK time)
If something is empty then you simply stand next to it and press a "use" key on your keyboard. When you want to get out you press the key again. You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
02 September 2004 03:33 (UK time)
That use key better not be hard to find, make it easy like the ENTER key or ALT key.
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Agent Nightfire
![]() Joined: 21 August 2004 Posts: 223 |
03 September 2004 18:47 (UK time)
Ya. I hate games that you spend more time looking for buttons than actually playing. You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
04 September 2004 17:31 (UK time)
right, like games that are like: W-move up C-move down A-move left K-move right L-fire
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Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
04 September 2004 18:04 (UK time)
LOL, I wouldnt play a game with that buttons!!! You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
04 September 2004 18:55 (UK time)
Actually, Im more used to playing Meteor with these buttons: W=forward S=Back A,D=Side to side Im just more used to these controls b/ a few of my played often games that i have use those controls. You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
04 September 2004 21:25 (UK time)
Okey, i like to play meteor with the arrow buttons and the space button. You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
06 September 2004 04:20 (UK time)
ok call me crazy, but I use the direction buttons and the mouse aim on meteor, (ok so thats not so crazy) but I use that same thing on first person shooters too, as long as it comes with customizable controls.
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Knasp
![]() Joined: 18 June 2004 Posts: 158 |
06 September 2004 18:43 (UK time)
will meteor 2 come with customizable controls? You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
11 September 2004 22:40 (UK time)
What if we could crash into enemy soldiers so they dies. Or is that sugestion to violent? You need to login to create posts in this thread. |
GAU-8 vs Life
Joined: 02 June 2004 Posts: 65 |
12 September 2004 13:54 (UK time)
Depends on how bloody the "wasted sprites" are. You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
12 September 2004 16:42 (UK time)
Customisable controls will be added. I like the idea of a gun which kills the driver only. You need to login to create posts in this thread. |
GAU-8 vs Life
Joined: 02 June 2004 Posts: 65 |
13 September 2004 09:43 (UK time)
Sniper rifles would be the best solution. You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
13 September 2004 12:34 (UK time)
Maybe you had to hit the vehicle a spesial place to kill the driver! You need to login to create posts in this thread. |
Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
01 October 2004 07:43 (UK time)
Like the front... :O? You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
01 October 2004 10:09 (UK time)
There will be a lock pick (you will need to pick one up before you can use it). To use the lock pick you need to walk right up to a vehicle and use it. You will loose a little health in your scuffle with the driver. James. You need to login to create posts in this thread. |
Knasp
![]() Joined: 18 June 2004 Posts: 158 |
01 October 2004 20:42 (UK time)
Cool, i can hardly wait!!! You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) ![]()
Posts: 207 |
01 October 2004 23:14 (UK time)
Well, i can't wait either. But i have to wait, and i wait. You need to login to create posts in this thread. |
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