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MrShock
Joined: 06 December 2010
Posts: 2
06 December 2010 14:15 (UK time)

Hello, friends!
I love Meteor 2 so i play it everyday. I have one problem : When i open door in Meteor 2 (In mission) Game stuck for 2 seconds and when 2 seconds pass it unstuck. Please help me to fix it :(.
I love Meteor & Meteor 2


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me_mantis

Joined: 26 September 2003
Posts: 1152
06 December 2010 20:54 (UK time)

how fast is your computer?

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Hightree121

Joined: 22 March 2010
Posts: 65
06 December 2010 21:02 (UK time)

This happens to my older computer as well. I am guessing that the game code is set up in such a way so that the game actually rebuilds the entire map's sectors when a door is opened (correct me if I'm wrong).
Oh, and welcome to the forums MrShock.

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ParaSait

Joined: 26 June 2007
Posts: 1478
06 December 2010 21:02 (UK time)

Hi & welcome to the forums. (^^,)

As far as I know, opening a door calls a predef script which calls the function SC_Wait and then open the door. The intended purpose of this is to make the door wait a bit before it opens.

Unfortunately, there is a bug with SC_Wait which makes the whole game pause for a while instead of only a certain part of it.
So far, in mods, everything that involves script delay requires a workaround trick that is fairly difficult to set up, so we're all hoping for this bug to be fixed one day.
However, Meteor 2 development sadly seems to be on hold for some time now...

EDIT: Don't worry people, I've tested stuff some time ago and it's really not related to how old or slow your computer might be. That script command is the culprit.


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


Edited: 06 December 2010 21:08


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nyasudah
 Official Sponsor

Joined: 06 February 2005
Posts: 832
06 December 2010 22:06 (UK time)

You can't fix that, it's waiting for James. Get used to it till then.
nyasudah / masuda / mp / PetiX / PtX


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me_mantis

Joined: 26 September 2003
Posts: 1152
07 December 2010 01:37 (UK time)

Good call guys. What mission is it on, and what door is it? We can check the script, and test it out.

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nyasudah
 Official Sponsor

Joined: 06 February 2005
Posts: 832
07 December 2010 06:08 (UK time)

Basically every door iirc. The disadvantage of an old computer is that wait seems to be longer for kinda obvious reasons.
nyasudah / masuda / mp / PetiX / PtX


Edited: 07 December 2010 06:08


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ParaSait

Joined: 26 June 2007
Posts: 1478
07 December 2010 09:45 (UK time)

me_mantis wrote:
Good call guys. What mission is it on, and what door is it? We can check the script, and test it out.
It's a global, fixed script that the game executes at any sector that is flagged as a door.

mp wrote:
Basically every door iirc. The disadvantage of an old computer is that wait seems to be longer for kinda obvious reasons.
2 words here, I guess: Clock Speed.
It seems obvious to me that SC_Wait counts an amount of clock ticks, and since the delay for opening a door is very short, this temporary freeze might be as good as unnoticable for computers with a rather high clock speed. The bug is there anyhow.


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


Edited: 07 December 2010 09:46


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MrShock
Joined: 06 December 2010
Posts: 2
07 December 2010 14:59 (UK time)

Guys that mean i canīt fix that ? :( Itīs bad i canīt play Meteor 2 anymore. When i open sectors door (everywhere) it stuck for 1sec and when 1sec pass it unstuck. Anyway thanks for (Maybe) help :(. Chocolate for all :choc
I love Meteor & Meteor 2


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ParaSait

Joined: 26 June 2007
Posts: 1478
07 December 2010 16:42 (UK time)

MrShock wrote:
Itīs bad i canīt play Meteor 2 anymore.
O.O Does this bug spoil gameplay Release the source code. So you shouldn't worry about it and concentrate on Meteor 3. :3


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


Edited: 07 December 2010 16:58


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nyasudah
 Official Sponsor

Joined: 06 February 2005
Posts: 832
08 December 2010 07:47 (UK time)

Afaik he won't release it. And yea it's quite annoying if it pauses for a sec at every door, I know from experience tho I beared it. :D
nyasudah / masuda / mp / PetiX / PtX


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ParaSait

Joined: 26 June 2007
Posts: 1478
08 December 2010 15:21 (UK time)

mp wrote:
Afaik he won't release it.
And that while it is free, afaik unsupported, not feature complete, and still full of bugs. :|


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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DarkRain

Joined: 01 March 2007
Posts: 1193
09 December 2010 14:49 (UK time)

Well, this bug is quite annoying and it should be fixed.
The Dark Age is upon us! Quake 2 mapmaker.


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