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Canuck
![]() Joined: 31 August 2007 Posts: 419 |
11 June 2009 20:09 (UK time)
I've got a map almost done, all the scripting works perfectly... except any script that uses the "OnWaypointReached" trigger doesn't run. It's bizarre. The commands are all exported, the waypoints are the right ones, but they don't work. The script doesn't crash, all the other functions work just fine, just the waypoint ones don"t. Help? You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
11 June 2009 21:17 (UK time)
ya think you could post the map and the script?
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Canuck
![]() Joined: 31 August 2007 Posts: 419 |
12 June 2009 02:30 (UK time)
Here it is.... first hint that something's wrong is that the speedboat you start beside doesn't disappear after it sails off, and you can tell the script is working because the player gets the XM8 and the C4 at the start. It worked when I started the map, but after a while I noticed that the waypoint scripts had stopped working. Good luck. Edit: Tried writing a new script file with OnWaypointReached_6 as the only function, and it still didn't run, but I didn't get an error message in the console ![]() Edit II: Only thing I can think of that I might have done to screw it up was re-size the map, dunno how that would of done it but it stopped working about that time.... Edited: 12 June 2009 02:40 You need to login to create posts in this thread. |
nyasudah![]()
Joined: 06 February 2005 Posts: 832 |
12 June 2009 04:40 (UK time)
You should write OnWaypointReached....... with big W (tho havent tested to prevent myself from an early preview ![]()
Edited: 12 June 2009 04:40 You need to login to create posts in this thread. |
Canuck
![]() Joined: 31 August 2007 Posts: 419 |
12 June 2009 16:00 (UK time)
haha, figured it was something stupid like that.... how did i not pick that up? ![]() You need to login to create posts in this thread. |
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