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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
28 February 2009 07:20 (UK time)
So yep, I guess this mod is alive again, for I happened to find it on a third, working hard drive. So: Screenshots Edited: 28 February 2009 11:51 You need to login to create posts in this thread. |
ParaSait
![]() Joined: 26 June 2007 Posts: 1478 |
28 February 2009 10:25 (UK time)
Looks nice so far... What's the story line? Then maybe I can suggest some missions and stuff. BTW: It's not nice of you to ATTACK those poor, helpless screenshots ![]() ![]()
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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
28 February 2009 11:51 (UK time)
ParaScythe wrote: Ah, there were these agents who have witnessed the fall of GNV and ally with the reds against the greens and especially the "annoying guy who blows up bases, seizes MDS:s and sings Metallica out of tune". It's pretty M2:ish but I wanted Ash to really travel around and not just get teleported when the map switches. ![]() BTW: It's not nice of you to ATTACK those poor, helpless screenshots Oh, whoops... actually one may intepret that the screenshots attacked ![]() You need to login to create posts in this thread. |
DarkRain
![]() Joined: 01 March 2007 Posts: 1193 |
28 February 2009 17:20 (UK time)
@arezey Awesome! It's great to see that a new mod will be made. ![]()
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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
28 February 2009 18:18 (UK time)
DarkRain wrote: It's not new, it's three years old! ![]() But yeah I'm thrilled that I can hopefully finally get this one out someday. ![]() You need to login to create posts in this thread. |
Spy
![]() Joined: 05 October 2007 Posts: 1031 |
28 February 2009 18:48 (UK time)
Looks nice! But i think you should change the weapon sprites and hud sprites! ![]()
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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
28 February 2009 22:05 (UK time)
Naval War wrote: Why? First of all I like them as they are and second of all it'd take me weeks to redo them, when they are already all right. Maybe I'll redo the XM8 but the others look just fine IMO. You need to login to create posts in this thread. |
Spy
![]() Joined: 05 October 2007 Posts: 1031 |
01 March 2009 13:26 (UK time)
I just mean that they're the exactly the same as in Nuclear Plant mod!
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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
01 March 2009 17:40 (UK time)
Naval War wrote: Indeed, for when I was doing the mod I decided to use the MSA ones as they were good enough to be included. Besides, as I already pointed out, they're good enough IMO. ![]() Dthdealer wrote: Thanks! Edited: 01 March 2009 17:40 You need to login to create posts in this thread. |
DarkRain
![]() Joined: 01 March 2007 Posts: 1193 |
27 March 2009 20:22 (UK time)
What's the progress, Arezey?
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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
27 March 2009 21:06 (UK time)
Progress = slow, I'm too busy with other things and mapping isn't the thing I do best... it's going to take a while. You need to login to create posts in this thread. |
ParaSait
![]() Joined: 26 June 2007 Posts: 1478 |
27 March 2009 21:53 (UK time)
arezey wrote:... Like playing Doom? Heh ;D
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DarkRain
![]() Joined: 01 March 2007 Posts: 1193 |
29 March 2009 11:39 (UK time)
@arezey The progress of 'The Dark Age' is slow too.
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