Location: JBPLAY \ Meteor 2 \ Error Reporting \ %@*$?# objects not behaving the way they're supposed to!! Back to Threads |
Canuck
![]() Joined: 31 August 2007 Posts: 419 |
19 January 2009 21:54 (UK time)
Okay. So I've made this new aircraft object, and set the weapons NOT to rotate, nor fire in any direction, but when I place the object in a map, it behaves exactly as if the weapons are set to rotate! Like in this picture: The little red lasers are from the aircraft, and, as you can see, are firing in whatever ****ing direction they want, and the weapons themselves are still pointed straight ahead! Is there a way to fix this, or do we just have to live with it? Edited: 20 January 2009 01:47 You need to login to create posts in this thread. |
arezey
![]() Joined: 16 June 2005 Posts: 1599 |
20 January 2009 20:59 (UK time)
Behaviour -> Weapons rotate (turrets): True Should do it. You need to login to create posts in this thread. |
Canuck
![]() Joined: 31 August 2007 Posts: 419 |
20 January 2009 21:04 (UK time)
Tried that. Only difference was that when the player used it, the turrets would rotate then as well. You need to login to create posts in this thread. |
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