Location: JBPLAY \ Rod 3D \ Testing Feedback \ Bullet lines are too long Back to Threads |
Canuck
![]() Joined: 31 August 2007 Posts: 419 |
21 July 2008 18:13 (UK time)
I find that the bullet lines are displayed for just a little too long when you fire in Rod3d. At least, they're definatly there longer than in m2. Is there any way this could be changed, I wonder? You need to login to create posts in this thread. |
ParaSait
![]() Joined: 26 June 2007 Posts: 1478 |
21 July 2008 19:20 (UK time)
That would be very to fix; James should simply make the variable that takes care of this a little lower.
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Spy
![]() Joined: 05 October 2007 Posts: 1031 |
22 July 2008 08:34 (UK time)
Yes!
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Blacksheep1q
![]() Joined: 17 June 2008 Posts: 30 |
23 July 2008 23:28 (UK time)
tell you the truth I haven't noticed the bullet being trails a problem at all and the amount of time they are there is long enough to home in on an off screen target thus giving you an advantage. kind of like the splash going threw walls does
Edited: 23 July 2008 23:29 You need to login to create posts in this thread. |
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