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me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
25 July 2007 17:14 (UK time)
As it turns out, Meteor 2 is designed for small maps with a limited number of people. Thus, I've decided to make a few small fun multiplayer maps. What mp maps do y'all like best and why? You need to login to create posts in this thread. |
nyasudah![]()
Joined: 06 February 2005 Posts: 832 |
25 July 2007 17:35 (UK time)
I like forest type maps because you can hide in the woods and you can find some 'secrets' such as 50 cal minigun =)
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Knasp
![]() Joined: 18 June 2004 Posts: 158 |
27 July 2007 11:57 (UK time)
Make a king of the hill map with a big tank in the middle! You need to login to create posts in this thread. |
me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
29 July 2007 04:15 (UK time)
Forest map = good idea =) You need to login to create posts in this thread. |
Knasp
![]() Joined: 18 June 2004 Posts: 158 |
01 August 2007 18:34 (UK time)
But how will you make the trees? You need to login to create posts in this thread. |
nyasudah![]()
Joined: 06 February 2005 Posts: 832 |
02 August 2007 14:48 (UK time)
he will make sprites or objects that look like trees from top
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1up
![]() Joined: 25 January 2007 Posts: 153 |
06 August 2007 01:21 (UK time)
hmmmm...I like bunker and defense maps, because you can secure certain positions with resources, say the pulse cannon, preventing other players from getting it.
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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
06 August 2007 08:14 (UK time)
Hmmm... I haven't played MP for a little while. But personally I like indoor maps a lot, since they can have a lot of detail plus all those nice mechanisms =) You need to login to create posts in this thread. |
Knasp
![]() Joined: 18 June 2004 Posts: 158 |
06 August 2007 21:04 (UK time)
A vehicle map, the one in m2 with all the jeeps and tanks and mechs was very fun! You need to login to create posts in this thread. |
Erik
![]() Joined: 16 August 2006 Posts: 424 |
06 August 2007 21:19 (UK time)
I think i say as 1up did. You need to login to create posts in this thread. |
Knasp
![]() Joined: 18 June 2004 Posts: 158 |
06 August 2007 23:23 (UK time)
The MP maps for m2 are pretty small though. Does it lagg if the maps are bigger? You need to login to create posts in this thread. |
Erik
![]() Joined: 16 August 2006 Posts: 424 |
07 August 2007 12:30 (UK time)
Yeah, i would think so :O You need to login to create posts in this thread. |
nyasudah![]()
Joined: 06 February 2005 Posts: 832 |
07 August 2007 15:46 (UK time)
i think its depend on the number of objects (lol your avatar Erik =)
Edited: 07 August 2007 15:47 You need to login to create posts in this thread. |
Erik
![]() Joined: 16 August 2006 Posts: 424 |
07 August 2007 16:45 (UK time)
What's so funny about it? ![]() You need to login to create posts in this thread. |
me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
07 August 2007 16:58 (UK time)
larger maps like the island battle don't make the game lag. Once you've got more than a certain number of objects however, the game won't really let people join. I've never seen any object or sector related lag though. (unless you hide sectors) You need to login to create posts in this thread. |
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