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40oz
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Joined: 03 January 2004
Posts: 1799
25 February 2007 16:19 (UK time)

I can quickly get sick of editing objects, weapons, sprites and projectiles because of all the loading in between for small changes. Wouldn't it be much better to also have simple Sprite, Projectile, Weapon, and object editors that I could use from the Windows desktop, outside of Meteor? It would certainly make editing a lot quicker and easier.
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Dthdealer

Joined: 10 March 2007
Posts: 476
21 March 2007 08:05 (UK time)

you would have to run multiple meteors running on only a specified area of data for that to work, and at that in some sort of windowed mode. i hate this too, cant meteor simply list everything you've modified or has been externally modified since last load (windows keeps dates on all files) or at least list everything and have checkboxes for every file. hopefully in m3, if it will be created. i guess someone could make a custom program for each thing, but i dought anyone will.
Also known as Veyrdite
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Please stop asking me for technical support during your dreams. Can't we just tour some surreal landscapes instead?

"How do I do that?"

Count your fingers. Keep trying. Make sure there's ten.

Then summon me. I am large and covered in wires. Clouds of baking soda pour into your world and a slightly weak yellowy glow appears from the LED strips behind me.

If you can see this message then you're already part of the way there. Keep all your styles disabled and you might see the dream within.

"But there's so much javascript everywhere! I can't see you. Help! I've forgotten to count my fingers! Where do I find them?"

The LED strip behind me pops and goes out. Dark spots appear in the centre of each light. I lift my finger to my lips. The smell of tantalum capacitors fills the air.

Ssh. Don't worry about that. Behind those frameworks there's another person sleeping.

Some day the javascript will sleep too.


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Knasp

Joined: 18 June 2004
Posts: 158
21 March 2007 11:39 (UK time)

Yeah, this gets on my nerves as well. Why does Meteor 2 have to pre-load all data, instead of only loading data it needs?
Couldn't Meteor 2 reload every time you save&exit an editor?
That would make modding easier.

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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
21 March 2007 15:35 (UK time)

I dont understand why meteor 1 loads its sprites, races and weapons, projectiles, and everything else almost 9 times the speed of M2. Why is this so?
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Dthdealer

Joined: 10 March 2007
Posts: 476
23 March 2007 23:19 (UK time)

probably complexity, as m2 has to handle extra lights, scripting, sectors with corners anywhere, textures bigger than 16x16 tiles, object types, behaviour etc etc
Also known as Veyrdite
My website: http://halestrom.net/darksleep@Occasionally you may meet me when you sleep. In the darkest corners of your dreams, where your phone stops working and you don't know what to do. I'll be there; telling you that I don't support your device.

"Can't you just fix-"
NO! I told you when you bought this, when it goes wrong I can't fix it. It's filled with glue. The Greek goddess of glue Araldities herself would be impressed with this.

Please stop asking me for technical support during your dreams. Can't we just tour some surreal landscapes instead?

"How do I do that?"

Count your fingers. Keep trying. Make sure there's ten.

Then summon me. I am large and covered in wires. Clouds of baking soda pour into your world and a slightly weak yellowy glow appears from the LED strips behind me.

If you can see this message then you're already part of the way there. Keep all your styles disabled and you might see the dream within.

"But there's so much javascript everywhere! I can't see you. Help! I've forgotten to count my fingers! Where do I find them?"

The LED strip behind me pops and goes out. Dark spots appear in the centre of each light. I lift my finger to my lips. The smell of tantalum capacitors fills the air.

Ssh. Don't worry about that. Behind those frameworks there's another person sleeping.

Some day the javascript will sleep too.


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JohnnyRancid

Joined: 13 March 2007
Posts: 37
24 March 2007 00:52 (UK time)

Yeah but mine loads all that stuff wven when im not loading maps. I just want the weapons, sprites, objects and projectiles loaded, it should keep everything else the same.

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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
26 March 2007 21:39 (UK time)

I talked to aleksanteri about this. He considered the possibility of producing something like this.
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Dthdealer

Joined: 10 March 2007
Posts: 476
13 April 2007 06:21 (UK time)

one great thing would be NOT TO RELOAD TEXTURES WHEN TESTING A MAP IN THE EDITOR. THEY HAVE ALREADY BEEN LOADED AND YET M2 INSISTS ON RE-LOADING THEM.
we desperately need a tool to re-load only certain areas of m2, and when working on mod, an option for either folder (base or <mod>.
Also known as Veyrdite
My website: http://halestrom.net/darksleep@Occasionally you may meet me when you sleep. In the darkest corners of your dreams, where your phone stops working and you don't know what to do. I'll be there; telling you that I don't support your device.

"Can't you just fix-"
NO! I told you when you bought this, when it goes wrong I can't fix it. It's filled with glue. The Greek goddess of glue Araldities herself would be impressed with this.

Please stop asking me for technical support during your dreams. Can't we just tour some surreal landscapes instead?

"How do I do that?"

Count your fingers. Keep trying. Make sure there's ten.

Then summon me. I am large and covered in wires. Clouds of baking soda pour into your world and a slightly weak yellowy glow appears from the LED strips behind me.

If you can see this message then you're already part of the way there. Keep all your styles disabled and you might see the dream within.

"But there's so much javascript everywhere! I can't see you. Help! I've forgotten to count my fingers! Where do I find them?"

The LED strip behind me pops and goes out. Dark spots appear in the centre of each light. I lift my finger to my lips. The smell of tantalum capacitors fills the air.

Ssh. Don't worry about that. Behind those frameworks there's another person sleeping.

Some day the javascript will sleep too.


You need to login to create posts in this thread.

1up

Joined: 25 January 2007
Posts: 153
14 April 2007 04:43 (UK time)

Yeah...I think that James should fix that. Also, it would be useful to have some kinda "template" click-and-code thing for binding massive amounts of objects; It would automatically set the script in a C editor next to the map editor, allowing faster map-making and scripting.
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