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fuzinavl![]()
![]() Joined: 06 October 2004 Posts: 287 |
01 May 2006 04:23 (UK time)
Graphics: 4/10 Gameplay Coolness: 9/10 http://www.nuclearmonkeysoftware.com/narbaculardrop.html?screenshots.html http://www.nuclearmonkeysoftware.com/narbaculardrop.html?downloads.html "The concept is two interconnecting portals that can be freely placed by the player. The left mouse button fires the a blue portal, which appears on the wall, ceiling, or floor in front of the player. The right mouse button fires a red portal. Only one of each portal can be open at a time. When looking into one portal, the viewer sees out the other and vice versa. The added feature of moving through the portals allows for many unique gameplay possibilities. Combining portals with the basic physics simulation allows for a huge level of interactivity. Players can toss boxes, boulders, or even themselves around the dungeon. Players can come up with their own creative solutions to overcome the challenges in each level." Edited: 01 May 2006 04:26 You need to login to create posts in this thread. |
Assain
![]() Joined: 02 November 2003 Posts: 979 |
02 May 2006 02:09 (UK time)
Did you help with this? Reminds me of the game Prey, which takes similar concepts in portals in the level design, and looks to be a very sweet game. EDIT: I'll post this on gamehippo too ![]() Edited: 02 May 2006 02:10 You need to login to create posts in this thread. |
fuzinavl![]()
![]() Joined: 06 October 2004 Posts: 287 |
02 May 2006 14:20 (UK time)
nah, everybody asks me that ![]() maybe I can get my bud Aron to use the level creator. He likes Narbacular drop, and he's awesome at 3d level design. You need to login to create posts in this thread. |
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