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Rondom
![]() Joined: 03 December 2005 Posts: 65 |
24 February 2006 20:24 (UK time)
The confirm box on multiplayer "stop the game" ????? du something ???? confuses the game ???? if someone can help me I thank ![]() You need to login to create posts in this thread. |
arezey
![]() Joined: 16 June 2005 Posts: 1599 |
25 February 2006 08:46 (UK time)
Hmmm, I put a String Input Box to my entry of M2MapComp. I am pretty sure that: - triggering SC_ConfirmBox or SC_StringInputBox stops the player (you lose control but does not affect other players if not triggering SC_ConfirmBox or SC_StringInputBox). - SC_MessageBox is converted to SC_GameMessage - SC_CreateToolbar, SC_AddToolbarButton and SC_DestroyToolbar works normal. Remember LocalOnly parameter. You need to login to create posts in this thread. |
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