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Rondom

Joined: 03 December 2005
Posts: 65
24 February 2006 20:24 (UK time)

The confirm box on multiplayer "stop the game" ?????
du something ???? confuses the game ????

if someone can help me I thank

:)

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arezey

Joined: 16 June 2005
Posts: 1599
25 February 2006 08:46 (UK time)

Hmmm, I put a String Input Box to my entry of M2MapComp. I am pretty sure that:

- triggering SC_ConfirmBox or SC_StringInputBox stops the player (you lose control but does not affect other players if not triggering SC_ConfirmBox or SC_StringInputBox).

- SC_MessageBox is converted to SC_GameMessage

- SC_CreateToolbar, SC_AddToolbarButton and SC_DestroyToolbar works normal. Remember LocalOnly parameter.

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