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me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
05 April 2004 22:49 (UK time)
I tried to play a game of Meteor1.2 over my network and every time i tried it would stop with the message "getting spawn from server" and never go any further. My network is 2 computers over a netgear 10/100 switch. The computers did load the map and sent nformation to eachother. You need to login to create posts in this thread. |
me_mantis
![]() Joined: 26 September 2003 Posts: 1152 |
10 May 2004 22:02 (UK time)
I was able to play networked games over my network with only 1 simple problem. The speed of all your characters actions are controlled by your computers clockspeed(cpu). My guy controlled by my xp2400 moved and shot about 6 times faster than the guy crontrolled by the 400mgz computer. will there be a way to slow down games in any of your games? You need to login to create posts in this thread. |
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