Location: JBPLAY \ Meteor 2 \ General \ I'm turning my Antarctica mod off for a while Back to Threads |
arezey
![]() Joined: 16 June 2005 Posts: 1599 |
01 November 2005 15:19 (UK time)
Yes, I stop this mod making, and it includes no new stuff, but I will continue it later on and do a smaller mod first to keep you guys busy until I'm finished. This mod is the convertion of Meteor 1. I will include everything from M1. ![]() Simply: </b>I will convert M1 into M2!</B> Actually, I'm already finished with the sprites, items, and I'm currenctly going on with the projectiles. Anyone can email me to do me a map convertion if you want, it will help me in the future. You can't get the basement now, I will work it out first and then make it avaivable in my Antarctica Mod Site (my username is a link to it). You can mail me now to charge your map making slot. Screenshot album is going to be made this week. Aleksanteri For Convering Meteor (XD changed my signature for this time) You need to login to create posts in this thread. |
mike323
Posts: 745 |
01 November 2005 16:10 (UK time)
hmm, well you and I are in similar situations. I dropped H2M2 to make Gunmetal. Heh, we'll see how they turn out. As for your M1 to M2 mod, I'd like to try that out asap You need to login to create posts in this thread. |
arezey
![]() Joined: 16 June 2005 Posts: 1599 |
01 November 2005 18:45 (UK time)
Basement is due to any day! EDIT: And actually I didn't "drop" Antarctica as I will continue it later on. Edited: 01 November 2005 18:46 You need to login to create posts in this thread. |
40oz![]()
![]() Joined: 03 January 2004 Posts: 1799 |
01 November 2005 23:34 (UK time)
Making M2 with the M1 engine will be like 3x harder than making M1 with the M2 engine.
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arezey
![]() Joined: 16 June 2005 Posts: 1599 |
02 November 2005 13:24 (UK time)
Is it? Well, I thought it's harder to make M2 into M1 as I <b>always</b> make the campaing. And what with the textures? Scripting? Waypoints? Edited: 02 November 2005 13:25 You need to login to create posts in this thread. |
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