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Viewing Thread: Problem with Meteor Data Loader While Modding (version 1.13 and older)

 

James Bunting
Joined: 17 September 2003
Posts: 1308
15 December 2003 08:51 (UK time)

This problem only applies to modded games (when using <b>Meteor -base <MOD FOLDER></b>;) with any version of Meteor below v1.14.

Problems have been identified with the Meteor data loader, these were discovered while working with Dave Man's Army101 mod.

<b>The Problem</b>
First all mod data is loaded, second all original data is loaded ignoring any files with the same name which are already loaded. This should not be a problem but the indexes (sprite ids etc) are are not being created correctly.

<b>What Happens</b>
Modded weapons, races and other objects (not sprites) may not be assigned the correct sprite in the game and bitmap selectors. This could also cause stability problems while editing.

<b>Fix</b>
I will fix this and roll out Meteor v1.14 this side of Christmas (along with Dave Man's mod).

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James Bunting
Joined: 17 September 2003
Posts: 1308
10 February 2004 00:24 (UK time)

Clearly I skipped 1.14 and went straight for 1.2.

I need to speak with Dave about this mod.

Edited: 10 February 2004 00:24


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