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nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
05 August 2012 10:40 (UK time)
25th bday, man I'm getting old.
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James Bunting Posts: 1308 |
05 August 2012 21:13 (UK time)
Congrats. I am 11 years older than you and I am still young! You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
05 August 2012 22:05 (UK time)
I'm young too, but it's just that I was 20 like yesterday.. scary. Thanks for the presents.
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me_mantis Joined: 26 September 2003 Posts: 1152 |
06 August 2012 19:16 (UK time)
I'm like 25 too, and I'm getting younger every week. I'll probably stick with being 20-25ish for the rest of forever =) You need to login to create posts in this thread. |
ParaSait Joined: 26 June 2007 Posts: 1478 |
07 August 2012 14:41 (UK time)
I'm only 19, but damn the world sure has changed enough for me to feel old already.
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nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
07 August 2012 19:43 (UK time)
True, I already start to think about 'the good old days' like a grandpa.
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James Bunting Posts: 1308 |
08 August 2012 22:44 (UK time)
Yay the new editor works. Full C# source for the editor will be available. You need to login to create posts in this thread. |
me_mantis Joined: 26 September 2003 Posts: 1152 |
08 August 2012 23:55 (UK time)
I'm celebrating that Meteor 3 progress is bein' posted on t3h forumz! yayz! You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
09 August 2012 06:34 (UK time)
Yes it's awesome. It definitely makes this place more lively. d(^^,) Does that program makes like itemdefs.txt, gamedefs.txt and such?
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James Bunting Posts: 1308 |
09 August 2012 22:32 (UK time)
It makes game.ini which contains everything except the maps and scripts in one file. A bit like an uber itemdefs. With the editor there is no required exposure to the INI file, it provides a simple GUI for creating a tweaking mods and includes validation and reference updating etc. It just pumps out the INI when you save it. Edited: 09 August 2012 22:35 You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
10 August 2012 11:56 (UK time)
So it makes editing more foolproof.
Edited: 10 August 2012 11:58 You need to login to create posts in this thread. |
Archie Joined: 13 March 2010 Posts: 72 |
10 August 2012 13:26 (UK time)
@masuda Yeah, support! Edited: 10 August 2012 13:26 You need to login to create posts in this thread. |
ParaSait Joined: 26 June 2007 Posts: 1478 |
11 August 2012 03:34 (UK time)
Impressive stuff. That deserves at least 10 chawklit bars. Also, how is the scripting system coming around? How much flexibility will it actually allow for? Just asking because the answer would give a good measure of the modding potential Also also, will it be possible to make 2D mods somehow?
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arezey Joined: 16 June 2005 Posts: 1599 |
13 August 2012 06:34 (UK time)
OMG it's m3 progress! cool stuff You need to login to create posts in this thread. |
Hightree121 Joined: 22 March 2010 Posts: 65 |
20 August 2012 15:14 (UK time)
Today is the start of my freshman year in college. Wish me luck. You need to login to create posts in this thread. |
Spy Joined: 05 October 2007 Posts: 1031 |
20 August 2012 15:30 (UK time)
Hightree121 wrote: Good luck!
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James Bunting Posts: 1308 |
05 September 2012 16:56 (UK time)
The scripting uses AngelScript which pretty much puts it on par with Meteor 2 in terms of scripting capabilities. The last month or so has been spent working with the Bullet physics library which is finally going well. Work has not shifted to vertex shaders and real-time shadows which is proving to be far from easy. You need to login to create posts in this thread. |
James Bunting Posts: 1308 |
06 September 2012 00:06 (UK time)
Oh and there is a new physics video on this page. You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
06 September 2012 06:35 (UK time)
Do you plan to add some translucency to the forcefields?
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ParaSait Joined: 26 June 2007 Posts: 1478 |
06 September 2012 22:11 (UK time)
James Bunting wrote: So does that mean that grenade launchers will actually work properly now? Also: Ragdoll deaths? Cooler explosions? Physics puzzles? More awesome vehicle parts with ramps? Maybe a gravity gun? :>
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James Bunting Posts: 1308 |
12 September 2012 07:57 (UK time)
Pretty much (not sure about the ragdolls). The physics also handles collision detection. You need to login to create posts in this thread. |
me_mantis Joined: 26 September 2003 Posts: 1152 |
12 September 2012 21:03 (UK time)
ragdolls are hard to make... How about using the feature that allows joints to break when they're under too much stress? that could be fun! You need to login to create posts in this thread. |
arezey Joined: 16 June 2005 Posts: 1599 |
14 September 2012 11:11 (UK time)
Great to see that the love for farm equipment and goofy physics in war games is still present. Edited: 14 September 2012 15:28 You need to login to create posts in this thread. |
me_mantis Joined: 26 September 2003 Posts: 1152 |
19 September 2012 19:42 (UK time)
I found a small brown bat on a leaf on a plant in my backyard. I saw it there yesterday and today. I'd pet it, but it seems easy to wake, so I'll just celebrate how fuzzy it is here! You need to login to create posts in this thread. |
James Bunting Posts: 1308 |
03 October 2012 21:25 (UK time)
I don't celebrate still not being able to get OpenGL shadow maps to work properly in Meteor 3 after about 8 weeks! It is driving me nuts. But I do celebrate the idea of Meteor 1 possibly going open source. You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
04 October 2012 04:29 (UK time)
sounds interesting
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me_mantis Joined: 26 September 2003 Posts: 1152 |
06 October 2012 18:51 (UK time)
I'm pretty happy about getting a game engine update for blender 3D - with new soft openGL shadows! =D Perhaps it's worth poking through their game engine shadow code, because these shadows look great! You need to login to create posts in this thread. |
ParaSait Joined: 26 June 2007 Posts: 1478 |
08 October 2012 21:49 (UK time)
I celebrate that I finally got around to reinstalling Lappy III. The battery seems to be cripple though.
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Spy Joined: 05 October 2007 Posts: 1031 |
10 October 2012 10:25 (UK time)
@ParaSait Sounds like you can't
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nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
10 October 2012 17:04 (UK time)
I celebrate that I'm back in school for a month now, strol
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Archie Joined: 13 March 2010 Posts: 72 |
14 October 2012 17:35 (UK time)
One week vacation! You need to login to create posts in this thread. |
ParaSait Joined: 26 June 2007 Posts: 1478 |
20 November 2012 23:36 (UK time)
It's my burftay! I am now 20. Wow.
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arezey Joined: 16 June 2005 Posts: 1599 |
21 November 2012 12:16 (UK time)
It is November 21st! I'm not sure what's so celebratish about November 21st but I'll celebrate it anyway. @Parasait: Have a 1/20 cholocate bar You need to login to create posts in this thread. |
Archie Joined: 13 March 2010 Posts: 72 |
06 December 2012 08:20 (UK time)
16th birthday! You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
10 December 2012 16:26 (UK time)
hey, happy bday!
Edited: 11 December 2012 03:12 You need to login to create posts in this thread. |
Archie Joined: 13 March 2010 Posts: 72 |
12 December 2012 13:27 (UK time)
12.12.12 You need to login to create posts in this thread. |
me_mantis Joined: 26 September 2003 Posts: 1152 |
13 December 2012 20:24 (UK time)
I meant to see 12-12-12 12:12:12 on a clock, but totally missed it, so I really didn't do anything special. Oh well =) You need to login to create posts in this thread. |
arezey Joined: 16 June 2005 Posts: 1599 |
16 December 2012 13:47 (UK time)
I celebrate me remembering to actually put christmas decorations up my window. I'm only 15 days late! Edited: 18 December 2012 20:17 You need to login to create posts in this thread. |
Archie Joined: 13 March 2010 Posts: 72 |
20 December 2012 21:54 (UK time)
Happy motherfucking end of the world! Hope you survive this one, like all the other end of the worlds in the past. Have a chocolate bar for a small help anyway. You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
20 December 2012 23:47 (UK time)
I have god mode shades on..
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me_mantis Joined: 26 September 2003 Posts: 1152 |
21 December 2012 21:32 (UK time)
I'm pretty sure I saw credits starting to fill in the sky Written Directed and Produced by God Starring (in order of appearance) Adam Eve Cain Abel =D You need to login to create posts in this thread. |
ParaSait Joined: 26 June 2007 Posts: 1478 |
22 December 2012 04:33 (UK time)
Well then, it's been the end of the world, guess it's now time for its sequel The World 2: Return of The World!
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nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
22 December 2012 06:10 (UK time)
Considering how many end of the worlds were so far, I doubt we're still at only World 2. (The princess is in world 8-4 anyway.:D)
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DarkRain Joined: 01 March 2007 Posts: 1193 |
22 December 2012 22:24 (UK time)
Well, I was actually hoping that the aliens would come yesterday
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arezey Joined: 16 June 2005 Posts: 1599 |
23 December 2012 10:20 (UK time)
mmm wait so huh the world ended? i'm out for five minutes and this happens edit 24th: merry xmas guys! Edited: 24 December 2012 11:45 You need to login to create posts in this thread. |
DarkRain Joined: 01 March 2007 Posts: 1193 |
24 December 2012 12:32 (UK time)
Merry Christmas!
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Archie Joined: 13 March 2010 Posts: 72 |
24 December 2012 13:48 (UK time)
Merry Christmas! You need to login to create posts in this thread. |
me_mantis Joined: 26 September 2003 Posts: 1152 |
26 December 2012 05:15 (UK time)
It's Christmas!! lalalalalaa! Happy Christmas! You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
26 December 2012 06:10 (UK time)
merii kurisumasu
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