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Flammable Maniac

Joined: 30 June 2004
Posts: 209
08 August 2005 22:01 (UK time)

With the SC_GiveItems("credits",-25) it should take away 25 credits, but it doesn't seem to be able to find credits.

"Error, can't find item "credits".

And I've tried both with C and c.

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James Bunting
Joined: 17 September 2003
Posts: 1308
08 August 2005 22:33 (UK time)

Try "credit"

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Armageddon1212

Joined: 10 July 2004
Posts: 142
08 August 2005 23:24 (UK time)

How would you make it so a door costed so many credits to open and if you didnt have them it wouldn't?

EDIT : nevermind i think i got it now :p

Edited: 08 August 2005 23:30


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Flammable Maniac

Joined: 30 June 2004
Posts: 209
09 August 2005 16:58 (UK time)

Man, I wish I was smarter yesterday... I've got my pills now.

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mike323
Joined: 23 January 2005
Posts: 745
10 August 2005 18:06 (UK time)

Haha, thats the thing about M2 and it's scripting, it's so finicky! Like you have to use SC_GetPlayerI<u>d</u> instead of SC_GetPlayer I<u>D</u>

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