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Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
08 August 2005 22:01 (UK time)
With the SC_GiveItems("credits",-25) it should take away 25 credits, but it doesn't seem to be able to find credits. "Error, can't find item "credits". And I've tried both with C and c. You need to login to create posts in this thread. |
James Bunting
Posts: 1308 |
08 August 2005 22:33 (UK time)
Try "credit" You need to login to create posts in this thread. |
Armageddon1212
![]() Joined: 10 July 2004 Posts: 142 |
08 August 2005 23:24 (UK time)
How would you make it so a door costed so many credits to open and if you didnt have them it wouldn't? EDIT : nevermind i think i got it now ![]() Edited: 08 August 2005 23:30 You need to login to create posts in this thread. |
Flammable Maniac
![]() Joined: 30 June 2004 Posts: 209 |
09 August 2005 16:58 (UK time)
Man, I wish I was smarter yesterday... I've got my pills now. You need to login to create posts in this thread. |
mike323
Posts: 745 |
10 August 2005 18:06 (UK time)
Haha, thats the thing about M2 and it's scripting, it's so finicky! Like you have to use SC_GetPlayerI<u>d</u> instead of SC_GetPlayer I<u>D</u> You need to login to create posts in this thread. |
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