You are not logged in.    Login    New User    Forum Home    Search

Location:
JBPLAY  \  Meteor 2  \  Editing  \  I can make some campaing maps if you want them!

Back to Threads

Viewing Thread: I can make some campaing maps if you want them!

 

Dragonfly

Joined: 31 October 2004
Posts: 26
31 October 2004 11:44 (UK time)

I called my self prof. mapper cuz i can make great maps u can use my help u wont be dissapointed, but eh 1 question: wats the story line of M2 or can i make 1 myself? i hope i can,

Signed on: 12:40 (gmt +1:00) Netherlands
Prof. Mapper

You need to login to create posts in this thread.

Assain

Joined: 02 November 2003
Posts: 979
31 October 2004 20:23 (UK time)

Ya, james, if you dont have a decent storyline yet, i have a journalist sister (and me!) who can make up a story line provided you e-mail each map made so far (as in their brief description, not the maps themselves) ... RSVP and my e-mail is samhayward@earthlink.net.

You need to login to create posts in this thread.

James Bunting
Joined: 17 September 2003
Posts: 1308
31 October 2004 23:58 (UK time)

I was working on something and I sent it over to me_mantis for his input. When I get a copy back (lol) I may send it over for ideas.

You need to login to create posts in this thread.

me_mantis

Joined: 26 September 2003
Posts: 1152
01 November 2004 15:53 (UK time)

ok.. ok
Ill get you a copy back sooner that later, but it still might be a bit later. I do have an interesting plat worked out, and I might even make it into a movie(=P). You will never guess who the gnv work for, or what a sock puppet has to do with it all(xP)

You need to login to create posts in this thread.

Assain

Joined: 02 November 2003
Posts: 979
01 November 2004 21:50 (UK time)

LOL (good ol' sock puppet)

You need to login to create posts in this thread.

James Bunting
Joined: 17 September 2003
Posts: 1308
01 November 2004 23:02 (UK time)

GNV was removed in v1.32 lol. However I am sure they will return. I just need to add "grey" side called GNV.

BTW I am gonna add side IDs so the different sides can ally.

You need to login to create posts in this thread.

Knasp

Joined: 18 June 2004
Posts: 158
02 November 2004 10:05 (UK time)

Cool, could you make a script command to change alliances then?

You need to login to create posts in this thread.

James Bunting
Joined: 17 September 2003
Posts: 1308
02 November 2004 21:13 (UK time)

The alliances are set in base\game.ini, you can change the sides of objects using the SC_SetObjectSide() command which is not documented yet.

You can see examples of this command in base\maps\skybase.sc

You need to login to create posts in this thread.

Assain

Joined: 02 November 2003
Posts: 979
02 November 2004 21:46 (UK time)

=D!!!! I was just wondering if you could ally (spelling =P) sides....

You need to login to create posts in this thread.



Forums system (C) 1999-2023 by James Bunting.

Terms of Use