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Erik

Joined: 16 August 2006
Posts: 424
29 September 2006 14:05 (UK time)

I'm making a to-do list and a progression list here. So you can look at the progress of my new mod.

Please dont answear/write here. if i dont need help or something :D
I will upload screenshots soon.

Greetings: Erik

Edited: 29 September 2006 14:09


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Erik

Joined: 16 August 2006
Posts: 424
29 September 2006 14:09 (UK time)

Here is my Todo list-----Here is how the progress,(short)

1:Make at least 10levels, i have 5.
2:Maybe Make more units, i have 10.
3:Make the credits, i have people here that helped, Aleksantri,Papercut and VR_Rat etc.
... more will come :D

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Erik

Joined: 16 August 2006
Posts: 424
04 October 2006 15:09 (UK time)

I have good and bad news, ill take the good news first: I have some screenshots, and the mod i ready to send in, i just make some corrections.

Bad news;I was taking a look at the rules and noticed that 10 new objects was allowed, i have 14 new, here the problem comes, i was removing unused or almost unused and i took away an obj. that i use 1-2times :S Now my modd wont work :(

Do you have anything good to say, please write :D

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VR_Rat

Joined: 20 January 2006
Posts: 396
04 October 2006 21:55 (UK time)

if you're submiting this mod for the contest then you shouldn't set up screenies. They might give away big stuff on you mod. If you aren't submiting this and i just misread your post then ignore this.

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Erik

Joined: 16 August 2006
Posts: 424
05 October 2006 13:17 (UK time)

But if someone use any stuff like this, i'll know i made the original! (and make a raport) :D

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Erik

Joined: 16 August 2006
Posts: 424
06 October 2006 09:49 (UK time)

Great, news comin', The mod is finnised, just need to enhance some minor detais.

Here is a done list, today i enhanced the mod by lowering the HP's and almost increased the blast of the bomb by nothing, :D, i also got the mod up, it was bug before that made the mod shut down.

Now it is ready 4 uploading, checked if it match the rules, yes :)

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Erik

Joined: 16 August 2006
Posts: 424
16 October 2006 18:46 (UK time)

Some more news: Im making an musketeers 2! mod, its like the one i sended in to tha competion, but enlarged, there is no rules now so i makeing a bigger, and not a little one.

I have made an new level, very funny i think :D, any way im searchin' 4 a new 2.PCX converting prog. My demo of Photoshop CS2 has ended.

Do u have any suggestions?

If u dont, please support me by sending ready pcx for converting 2 sprites, and a gif so i can see how they look :D, thanks.

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arezey

Joined: 16 June 2005
Posts: 1599
17 October 2006 07:28 (UK time)

1. Meteor 2 supports BMPs as well though because of their size it's not very recommended.

2. Try GIMP, Irfanview, etc, etc... there are free programs that help. Try google.

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Erik

Joined: 16 August 2006
Posts: 424
17 October 2006 13:26 (UK time)

Thank you very much, i will check em out, size is not the prob right now, thnkz again :D

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Erik

Joined: 16 August 2006
Posts: 424
25 October 2006 20:06 (UK time)

Update: made some new sprites, got some new sounds etc. Made 1-2 level's... The work is going forward every day. An release date is not yet choosed, but at least b4 x-mas i hope.

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Erik

Joined: 16 August 2006
Posts: 424
29 October 2006 15:09 (UK time)

Made some new PCX (civillians), i got my hands on a photoshop 7.0 4 free. Planning to work on the mod, but i need a load of grahpics first. Another day with great work :D. Why isent anybody writing in the forums longer? Have you got to sleep 4 ever ? :p I dont mean why no1 not writing in just THIS topic.

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Erik

Joined: 16 August 2006
Posts: 424
03 November 2006 14:09 (UK time)

Today i made some minor enhancements, but important. BTW the work goes well.

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Erik

Joined: 16 August 2006
Posts: 424
18 November 2006 18:48 (UK time)

Did some work to the mod. But everything i did was 4 nothing, everything just s*rewed up :( but nothing got destroyed :). Now when comp is over i put some new screenies up.

Edit: now i have one, glare at it b4 I put up the whole mod :)

Edited: 20 November 2006 19:09


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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
27 November 2006 22:52 (UK time)

Cool, but I've seen that map in the competition submission. Do you have new maps for this mod that aren't already in the one that was for the competition?
*Papercut
Pro-Murder.
Legalize Crime.


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Erik

Joined: 16 August 2006
Posts: 424
28 November 2006 15:12 (UK time)

Yes sir, but i have no screenshot at them, yet :). Thanks for asking :)

EDIT: i added a cool map now, BUT you will need the musketeer's2 sprites etc ( lets say you will need the whole Msktr2 mod to play this good map.

Edited: 30 November 2006 16:10


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Erik

Joined: 16 August 2006
Posts: 424
02 December 2006 10:42 (UK time)

Some more good news, made a new map: Burned out fields,(with a new tile i made)in this map you start in a camp, and then you can explore the nearest surroundings, but beware of the lava stream, it will burn the flesh of you :S

I also got screenies of every map in the Msktr 1 and 2 and some of the misc things :)

Watch'em and get amazed :D Please write your comments :)

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Erik

Joined: 16 August 2006
Posts: 424
06 December 2006 19:23 (UK time)

HELP NEEDED!

Yeah, you read right i need help with the (second) mod.

Idont know to make 'breifings', and how to make them 'pop' up at level start.

PLEASE write, and help me :) Greetings, Erik(805)

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VR_Rat

Joined: 20 January 2006
Posts: 396
07 December 2006 01:25 (UK time)

make a .txt file with the same name as the map file minus the .map and it should work.

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Erik

Joined: 16 August 2006
Posts: 424
07 December 2006 13:13 (UK time)

Thanks, but i've tried it b4, so i'll try again :)

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VR_Rat

Joined: 20 January 2006
Posts: 396
07 December 2006 21:34 (UK time)

Sorry, thats M1. Try looking at some of the premade breifings for the other M2 maps. Remeber they are .txt files. if you still need help check the tutorials somewhere in the mod page.

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arezey

Joined: 16 June 2005
Posts: 1599
08 December 2006 06:49 (UK time)

Here.

[OnMapStart]
subject=Your Subject
This is a briefing
[end]

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Erik

Joined: 16 August 2006
Posts: 424
08 December 2006 12:49 (UK time)

Ok, thanks, im going 2 try it now :)


EDIT: YEAAAH! it worked :) thanks, i will put you in the credits :D

Edited: 11 December 2006 14:16


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Erik

Joined: 16 August 2006
Posts: 424
12 December 2006 17:56 (UK time)

Made some more personalizing of the second mod, with a new crosshair. :)

Anyways, i can say that i made a backstabber knife and found a new way making 'lightsabers' for any star wars mod that will be made sometime in the future. H0w? you wonder, ask me :)

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Erik

Joined: 16 August 2006
Posts: 424
17 December 2006 17:20 (UK time)

This doesnt belong to the mod, but it is an new weapon to the regular mod i made, it is the "head shoter 100" a good second hand weapon for taking out hard opponents...

I put a picture of it..

Edit2: This is me playing a game similar to WoW

Edited: 17 December 2006 17:24


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Erik

Joined: 16 August 2006
Posts: 424
27 January 2007 11:23 (UK time)

It has gone some time since i wrote here.

My work with the mod is now at half-speed (again).
If you have any questions about the mod please ask them. :D


THE MUSKETEERS (2)
The years are early, human now do war all across middle europe. Nations does no longer exist and rebellion scatters the remaining sides.

One commander (you) descides the faith of europe, he must first defeat the enemy armys and secure europe before he can take care of the rebellion that still corrupts allied and enemy soldiers without punishment, its time to make peace, It is the musketeers age.

In this campaing you fight across the middle europe to restore peace. You play as an musketeer commander. You have a number of weapons thats inspired by the old times. The weapons are the following:
1: Long musketeer, good at infantry.
2: Short musketeer, good at infantry
3: Sword, good at artillery and infantry
4: (THROWN)knife, good at silence kills of infantry.
5: Spreader, good at multiple enemys of infantry class.
6: Bomb, explosive, capable of taking out boats, guns and infantry.

Bonus weapon; i thougth why not mix old with new so i present: THE MUSKETEER automatic, launches 6 bullets with pretty high speed, Beware: only enemys or allies (not you) can have it.

Edited: 27 January 2007 11:31


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1up

Joined: 25 January 2007
Posts: 153
27 January 2007 14:24 (UK time)

LOL! MUSKEETER AUTO?! I think youre taking a few liberties here but ok...
"...And with his fight money, he bought two of each animal on earth, then he herded them onto a boat, where he beat the crap out of every single one!*bangs grenades together*" -Team Fortress 2 Soldier
Headshot! Double Kill! Triple Kill! Overkill! killtacular! Killtastrophe! Killimanjaro! Killprocalypse!... Kil-Killionaire?! What happened to kill#9?!
"Oh shit, hes got THE HALO 1 PISTOL! RUUUUUUN!"
"Be polite. Be efficient. Have a plan to kill everyone you meet." -Red Sniper


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Erik

Joined: 16 August 2006
Posts: 424
27 January 2007 21:06 (UK time)

Yeah lol :S ?. Why not? I mixed an automatic gun with an old-fashion musketeer :D

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Erik

Joined: 16 August 2006
Posts: 424
28 January 2007 13:59 (UK time)

the Mod is finished, :). Everything is now complete, briefings, maps, objects etc...

The only thing left is some corrections...

Any questions about release and so on is welcomed ;)

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Erik

Joined: 16 August 2006
Posts: 424
28 January 2007 19:39 (UK time)

Im going to put up the H2H map i have to the Meteor2-Musketeers2 here... itīs very funny when 4 peolpes plays it.

Edited: 28 January 2007 19:40


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Erik

Joined: 16 August 2006
Posts: 424
28 February 2007 15:52 (UK time)

Behold: THE MUSKETEERS 2!!

Its done i will send it in soon.

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Erik

Joined: 16 August 2006
Posts: 424
23 March 2007 13:57 (UK time)

Its done, dont belive me? check the homepage (www.freewebs.com/erraboy)

Here is the download for me_mantis, i give him the secret password so only he can download it!

Password is now ready to get me_mantis i cant email it to you cause trouble with the internet :p

Edited: 27 March 2007 19:25


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me_mantis

Joined: 26 September 2003
Posts: 1152
22 April 2007 20:14 (UK time)

yarrr!!!
I'll upload this as soon as I Get that password =)

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Erik

Joined: 16 August 2006
Posts: 424
29 April 2007 16:57 (UK time)

yeah the secret password is msktrs

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Erik

Joined: 16 August 2006
Posts: 424
04 May 2007 12:46 (UK time)

me_mantis, could you please tell which objects thats missing?

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