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Agent Nightfire

Joined: 21 August 2004
Posts: 223
07 December 2004 23:03 (UK time)

Jon is my cousin and I went 2 his house. He said something about his computer broke or something so that is why he isn't here 4 a bit. He is getting a laptop 4 Christmas so u may see um then.

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Assain

Joined: 02 November 2003
Posts: 979
08 December 2004 02:13 (UK time)

Rich people.... >:O!

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me_mantis

Joined: 26 September 2003
Posts: 1152
09 December 2004 22:25 (UK time)

Seriously folks-
#1 people can take out loans
#2 Millionares play freeware games
#3 Laptops are a lot heavier than cell phones
#4 Cell phones almost always have a #5 button
#5 is a bottun found on cell phones
see #1
btw does any1 out there program in qbasic?

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James Bunting
Joined: 17 September 2003
Posts: 1308
15 December 2004 00:46 (UK time)

I used to but that was years ago.

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James Bunting
Joined: 17 September 2003
Posts: 1308
15 December 2004 00:49 (UK time)

LOL!! I found this from 1994, woah.

SCREEN 0
CLS
GOSUB setstrings

a$ = " "
a$ = a$ + "WELCOME TO JAKES SCROLLING MESSAGE THIS WAS DONE ON QBASIC "
a$ = a$ + "IN OCTOBER ITS PRETTY SIMPLE BUT RATHER EFFECTIVE "
a$ = a$ + "ANYWAY MUST DASH LOOK OUT FOR MY NEXT PROGRAM "

t$(0) = " "
t$(1) = " "
t$(2) = " "
t$(3) = " "
t$(4) = " "
t$(5) = " "
t$(6) = " "
t$(7) = " "

FOR a = 1 TO LEN(a$)
B$ = MID$(a$, a, 1)
IF B$ = " " THEN FOR B = 0 TO 7: t$(B) = t$(B) + " ": NEXT B: GOTO nlabel
c = ASC(B$) - 65: d = c: c = INT(c / 5): e = c: c = c * 5: F = d - c
F = F * 10: F = F + 1
FOR B = 0 TO 7: t$(B) = t$(B) + MID$(c$(e, B), F, 10): NEXT B
nlabel:
NEXT a

label:
FOR a = 1 TO LEN(t$(0))
FOR B = 0 TO 7
LOCATE B + 5, 1: PRINT MID$(t$(B), a, 80)
NEXT B
IF INKEY$ <> "" THEN END
NEXT a
GOTO label

setstrings:

c$(0, 0) = " ###### ###### ##### ###### ######## "
c$(0, 1) = "# # # # # # # # # "
c$(0, 2) = "# # # # # # # # "
c$(0, 3) = "######## ####### # # # ###### "
c$(0, 4) = "# # # # # # # # "
c$(0, 5) = "# # # # # # # # "
c$(0, 6) = "# # # # # # # # # "
c$(0, 7) = "# # ####### ##### ###### ######## "

c$(1, 0) = "######## #### # # ### ######## "
c$(1, 1) = "# # # # # # # "
c$(1, 2) = "# # # # # # # "
c$(1, 3) = "###### # ######## # # "
c$(1, 4) = "# # ## # # # # # "
c$(1, 5) = "# # # # # # # # "
c$(1, 6) = "# # # # # # # # "
c$(1, 7) = "# #### # # ### #### "

c$(2, 0) = "# # # # # # # #### "
c$(2, 1) = "# # # ## ## ## # # # "
c$(2, 2) = "# # # # # # # # # # # # "
c$(2, 3) = "##### # # ## # # # # # # "
c$(2, 4) = "# # # # # # # # # # "
c$(2, 5) = "# # # # # # # # # # "
c$(2, 6) = "# # # # # # ## # # "
c$(2, 7) = "# # ######## # # # # #### "

c$(3, 0) = "###### #### ###### ###### ####### "
c$(3, 1) = "# # # # # # # # # "
c$(3, 2) = "# # # # # # # # "
c$(3, 3) = "####### # # ####### ###### # "
c$(3, 4) = "# # # # # # # "
c$(3, 5) = "# # # # # # # # # "
c$(3, 6) = "# # # # # # # # "
c$(3, 7) = "# #### # # # ###### # "

c$(4, 0) = "# # # # # # # # # # "
c$(4, 1) = "# # # # # # # # # # "
c$(4, 2) = "# # # # # # # # # # "
c$(4, 3) = "# # # # # # ## ### "
c$(4, 4) = "# # # # # ## # ## # "
c$(4, 5) = "# # # # # # # # # # # "
c$(4, 6) = " # # # # ## ## # # # "
c$(4, 7) = " #### ## # # # # # "

c$(5, 0) = "######## "
c$(5, 1) = " # "
c$(5, 3) = " # "
c$(5, 3) = " # "
c$(5, 4) = " # "
c$(5, 5) = " # "
c$(5, 6) = " # "
c$(5, 7) = "######## "

RETURN

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Zable Fahr

Joined: 04 November 2004
Posts: 74
15 December 2004 01:09 (UK time)

Nice. I used to do some QBasic programming too. It was a pretty simple language but it was also a lot of fun. My 8th grade math class had this really old DOS machine with QBasic on it, and I remember there was an old SNAKE game included as one of the example programs. My friends and I would play on it every day after class (yeah, so what if there was another newer computer that had Tribes on it? I don't recall ever breaking into hysterical fits of laughter from playing Tribes :-) ). Then I started messing with the code and adding more levels and features and stuff (including the wallhack cheat! w00t!)

I remember that there was another old DOS computer that my teacher used to enter grades, and the gradebook program apparently looked a lot like the QBasic interface. So one day, while my other classmates were busy using the other computers, I strolled over there and (with completely harmless intentions, I assure you) opened up QBasic. Then the teacher noticed, thought I was changing my grades or something, and I got into a whole mess of trouble before explaining that it was a misunderstanding. After that I preferred to use the other DOS computer :-)

Ah, fun times.

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jayjay

Joined: 22 October 2004
Posts: 26
21 December 2004 07:08 (UK time)

im trying to learn c++ lol but im only 12 so itl be a while

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James Bunting
Joined: 17 September 2003
Posts: 1308
21 December 2004 08:51 (UK time)

Don't worry C is easy really because its consistent.

C++ and C are the are similar in ways but are fundamentally very different.

Haha Zable! surely you mean nibbles.bas?

Edited: 21 December 2004 08:53


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IMYSC2000T

Joined: 17 October 2004
Posts: 237
25 December 2004 01:14 (UK time)

I wouldn't say C or C++ are that easy, but if you're 12, JayJay, then don't worry by the time you're my age you could potentialy be the John Carmack of your era....

Me_Mantis: Why do you wanna know? Are you looking for someone to help you with QBasic? 'Cuz I know a guy who'se nickname is QBasicer...! :p

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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
14 January 2005 22:09 (UK time)

Isn't John Carmack the guy who helped code Doom 1 and 2? his name sounds familiar in the credits...
*Papercut
Pro-Murder.
Legalize Crime.


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IMYSC2000T

Joined: 17 October 2004
Posts: 237
17 January 2005 02:17 (UK time)

Yup, that's him! Heh well he more than just "helped".... He was pretty much one of the main programmers and one of the main Engine-coders....

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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
19 January 2005 02:25 (UK time)

Next to John Romero. (I remember hearing a rumor about playing the wakeup sound of the last boss backwards says "To Complete Doom, You must defeat me, John Romero!"
*Papercut
Pro-Murder.
Legalize Crime.


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IMYSC2000T

Joined: 17 October 2004
Posts: 237
19 January 2005 20:03 (UK time)

Correcto, but it wasn't a rumour, it's true. I've tried it. Extract the sound from the DooM2.wad IWAD and reverse it in Microsoft Sound recorder, and you'll clearly hear it say: "To Win The Game You Must Kill Me, John Romero".... B.T.W. I think Carmack was a bigshot himself and not really ever "in Romero's shadow"....

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