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Assain Joined: 02 November 2003 Posts: 979 |
18 September 2004 01:12 (UK time)
How about making it so vehicles turn like vehicles and not like infintry? Also how about making it so vehicles with no AI dont get shot at when considered a "Good guy", but if you get in the car, it acts like a good guy. It would be good too if a vehicle could have an option of weather or not its considerd "static", as in it cant be drivin. You need to login to create posts in this thread. |
Dave Man Joined: 19 October 2003 Posts: 374 |
18 September 2004 01:25 (UK time)
Your ideas are good but why would an enemy soldier in the real world shoot at a empty car? You need to login to create posts in this thread. |
Flammable Maniac Joined: 30 June 2004 Posts: 209 |
19 September 2004 18:03 (UK time)
lol You need to login to create posts in this thread. |
me_mantis Joined: 26 September 2003 Posts: 1152 |
21 September 2004 22:55 (UK time)
Vehicles DO or SHOULD turn with larger turning radiuses. I like the way that the dark play turns. You need to login to create posts in this thread. |
James Bunting Posts: 1308 |
22 September 2004 08:52 (UK time)
Don't worry, the unrealistic movement of ground units in Beta 1.2 is actually a bug. They are supposed to behave more like the M1 vehicles. You need to login to create posts in this thread. |
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