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Assain

Joined: 02 November 2003
Posts: 979
18 September 2004 01:12 (UK time)

How about making it so vehicles turn like vehicles and not like infintry? Also how about making it so vehicles with no AI dont get shot at when considered a "Good guy", but if you get in the car, it acts like a good guy. It would be good too if a vehicle could have an option of weather or not its considerd "static", as in it cant be drivin.

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Dave Man

Joined: 19 October 2003
Posts: 374
18 September 2004 01:25 (UK time)

Your ideas are good but why would an enemy soldier in the real world shoot at a empty car?

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Flammable Maniac

Joined: 30 June 2004
Posts: 209
19 September 2004 18:03 (UK time)

lol

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me_mantis

Joined: 26 September 2003
Posts: 1152
21 September 2004 22:55 (UK time)

Vehicles DO or SHOULD turn with larger turning radiuses. I like the way that the dark play turns.

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James Bunting
Joined: 17 September 2003
Posts: 1308
22 September 2004 08:52 (UK time)

Don't worry, the unrealistic movement of ground units in Beta 1.2 is actually a bug. They are supposed to behave more like the M1 vehicles.

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