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Dave Man

Joined: 19 October 2003
Posts: 374
07 June 2005 13:40 (UK time)

There should be an option to select your weapons to use in the begginning of a level (this feature could be turned on/off though). This would be great for mods with a lot of weapons in them.

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mike323
Joined: 23 January 2005
Posts: 745
08 June 2005 03:32 (UK time)

Ooh, I like. Then you could use an editor or scripting command to enable/disable each one.

Good idea!

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d34db34t

Joined: 25 March 2004
Posts: 145
10 June 2005 08:12 (UK time)

like Tribes: Vengeance for example

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ZiL
Joined: 12 March 2005
Posts: 9
12 June 2005 04:22 (UK time)

Yup, something like choosing special equipment for certain missions. That'd be cool. :D

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Dave Man

Joined: 19 October 2003
Posts: 374
12 June 2005 19:03 (UK time)

Another thing that should be added to this option is the ability for there to be only certain weapons in levels (the scripting code would tell M2 if this option should be on, and what weapons to allow or dis-allow) This of course would be from the players weapon stockhold and what weapons the character obj can use.

To make it more insteresting you could have it so that there could only be a limited amount of ammo, but that would probably be to compliated.

Edited: 12 June 2005 19:04


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40oz
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Joined: 03 January 2004
Posts: 1799
22 June 2005 05:52 (UK time)

you mean like soldat or even counterstrike?
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40oz
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Joined: 03 January 2004
Posts: 1799
26 June 2005 20:54 (UK time)

well you can make an area seperate where you start, then put weapons on teleporters. Walk on a weapon and warp to your mission
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