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Dave Man

Joined: 19 October 2003
Posts: 374
18 April 2005 13:46 (UK time)

When making a destoyed sector or such it is really hard to make debree look realistic. I was thinking that it would be eaiser to have some sort of randimized debree maker that would scattter a sector into many peices while adding a destroyed tile underneath.

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Assain

Joined: 02 November 2003
Posts: 979
18 April 2005 22:23 (UK time)

I like! It would make the destroying of objects, less, well linear.

You could also add a "fire sprite" (not like M1's, that look WAYY to pixleated), that also randomly is placed on top of destroyed sectors.

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