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Armageddon1212

Joined: 10 July 2004
Posts: 142
04 January 2005 01:15 (UK time)

The radio can do two main things.

1. Call in a plane to parachute 10 guy on your location of if enough space a heli come in and drop em off.



2. Command your guys.

the 1 key would be fallow
2 would be attack in the direction aimed or faced
3 would tell them to retreat away from direction faced or pointed

4 would regroup they all come to your position

5 would be would tell them to hold position

when you give these orders it applies to every ally on screen. You have to find the radio and it will be a big secret (HARD TO FIND). You could only use reinforce ments once per map. Or insted of finding it you can eisily find it but you level it up so depending on your level you can control certain types and ammounts of troops. And the troops under your command would do a little more damage.

Edited: 04 January 2005 01:16


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fuzinavl
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Joined: 06 October 2004
Posts: 287
04 January 2005 01:39 (UK time)

awesome idea! Well thought out.

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Dave Man

Joined: 19 October 2003
Posts: 374
04 January 2005 13:26 (UK time)

For fun the radio should also be able to change the music or something, like an actual radio.

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fuzinavl
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Joined: 06 October 2004
Posts: 287
04 January 2005 16:09 (UK time)

heh. Or a chinook to drop 1 big tank or 2 other vehicles.

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40oz
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Joined: 03 January 2004
Posts: 1799
04 January 2005 23:02 (UK time)

Lol yah that would be pretty sweet but these sweet ideas just make the game take longer to be finished, but at least it will be worth it. Good idea Armaghetto (If thats ok that'll be my lil nickname for you)
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IMYSC2000T

Joined: 17 October 2004
Posts: 237
05 January 2005 01:53 (UK time)

Heh cool nickname mutation! :p

BTW I think some of these ideas take too much effort to implement, and unless you have smaller, easier-to-implement ideas, they should perhaps be left for the next Meteor game altogether to save development time on Meteor 2. As it is, with all the feature requests there are for Meteor 2, it'll probably take 'till 2006 to finish....

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40oz
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05 January 2005 03:22 (UK time)

gahh... another 365 days...
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Assain

Joined: 02 November 2003
Posts: 979
05 January 2005 22:20 (UK time)

Think we might be able to make it this time on scedule for summer of THIS year? ^_^

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fuzinavl
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Joined: 06 October 2004
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06 January 2005 13:11 (UK time)

Too bad you can't do infantry commands now.
Since calling in reinforcements should be seldom available anyway, you could do something similar with scripts.


Edited: 09 January 2005 01:06


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IMYSC2000T

Joined: 17 October 2004
Posts: 237
11 January 2005 03:11 (UK time)

Well I for one can't wait any longer for Meteor 2 to be released (Full Version). Besides the sooner that's done and over with, the sooner JB and team can get to work on Meteor 3(D).

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Assain

Joined: 02 November 2003
Posts: 979
11 January 2005 22:49 (UK time)

Which, BTW, better be like a Meteor looking and playing version of GTA 1 or 2 :). As in, its still classically top down.

Mabey when JB gets famous and starts getting rich and when he starts making his own "JBGames Corp." somewhere in China and I am his toenail filer, Dave Man is his office-supply buyer, and Papercut is his lead worrishiper, followed by eveyone else here who are worshipping minions, then perhaps we will make a "Meteor XXXVII" in 3-D O.O

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IMYSC2000T

Joined: 17 October 2004
Posts: 237
12 January 2005 05:31 (UK time)

No need! LOL! The next one's gonna be 3D anyway. It'll just be top-down (optional or situation-specific view perspectives would be appreciated, of course) in 3D.... Heh but yeah imagine Meteor XXXXXVVIII.... LOL! Actually come to think of it it's better not to go that far! Heh! We don't want another Final Fantasy series style of naming strategy....

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Assain

Joined: 02 November 2003
Posts: 979
13 January 2005 01:25 (UK time)

I meant FPS :p oops!

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IMYSC2000T

Joined: 17 October 2004
Posts: 237
14 January 2005 07:28 (UK time)

Oh I see, heh! :p Well yeah maybe then we (JBCorp) will make an FPS.... Heh as long as it doesn't go the way of "Amen" (or was it "Omen"? ), the First-Person Shooter that CaveDog was working on that got cancelled because CaveDog was shut down....

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40oz
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Joined: 03 January 2004
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14 January 2005 23:02 (UK time)

M3(D) should stay in the regular birds eye view, but it should be like rts games, when you use the mousewheel to scroll the screen down, or zoom in.

an FPS would be good idea, but I have an even better idea, I found this free First person engine called retribution engine. I will make a mod on that engine based on meteor, and you guys can play that game instead. look up retribution engine on google and go to the retrib website. My mod should come up in some months since the editors are pretty complicated and will take me a while to make.

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40oz
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17 January 2005 01:00 (UK time)

I may also make a WAD file on doom based on meteor too, since the editor is far less complicated!
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IMYSC2000T

Joined: 17 October 2004
Posts: 237
17 January 2005 01:18 (UK time)

Use ZDooM if you're gonna make a WAD. Or if you want it to have good graphics instead of high-tech features, use Doomsday (JDooM).... Ports are much more fun that the original Doom....

BTW "Retribution" looks like a bit of a mix between the Half-Life Engine, the Vavoom Engine, the Risen-3D Engine, the ZDooMGL Engine, the FuhQuake Engine, the Cube Engine, and the LithTech Engine.... Heh! I wonder how powerful it is....

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40oz
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19 January 2005 02:52 (UK time)

Yah its pretty good, The only problems I have right now is Soundfx and enemy AI and there appears to be no muzzle flashes either :(
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IMYSC2000T

Joined: 17 October 2004
Posts: 237
19 January 2005 19:49 (UK time)

Hmmm, have you given ports a try at all?

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me_mantis

Joined: 26 September 2003
Posts: 1152
20 January 2005 18:51 (UK time)

Heres what i think would be cool: A online rts, where your units may be controlled by ppl in fps mode!

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Assain

Joined: 02 November 2003
Posts: 979
20 January 2005 20:53 (UK time)

Sweet! Not a bad idea, perhaps JB can become a one-man-company and create such a masterpiece ^_^

We could even consider this new game "share-ware" it'll be so good O.O!

Edited: 20 January 2005 20:53


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40oz
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21 January 2005 01:56 (UK time)

wait how would that work? how could a player control an army of players? the players would have no actions if the commander points and clicks to what they do? Or do you mean just giving them commands out loud and your army follows them?

EDIT:
Wait I read your post again, me-mantis, I understand what you mean. nevermind.
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Edited: 21 January 2005 01:57


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Armageddon1212

Joined: 10 July 2004
Posts: 142
22 January 2005 12:41 (UK time)

There is already a game like that. Its like mideival but they have experimental weapons. One guy (the commander) builds stuff and tells the peasants what to do. He builds buildings that give new weapons and classes. The soldiers fught and can also help collect gold and recources and help to build buildings.

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40oz
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22 January 2005 17:31 (UK time)

Are you talking about Warcraft? If so, You are only getting a part of the idea. There are other games similar to that such as starcraft, command & conquer, etc. What he means is commanding units while in the first person mode. Similar to Tom Clancy games, like Ghost Recon or Rainbow 6.
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Assain

Joined: 02 November 2003
Posts: 979
23 January 2005 00:06 (UK time)

Ok while i was in another fourm, this guy said there was already a game like that called "Savage" (i think). It takes place in a medieval/ancent time period. Google it, it doesnt have that bad graphics eather ;).

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IMYSC2000T

Joined: 17 October 2004
Posts: 237
25 January 2005 09:42 (UK time)

Yes I believe Savage is the game Armageddon is talking about, since that's prettymuch the only one that combines RTC and FPS....

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Armageddon1212

Joined: 10 July 2004
Posts: 142
29 January 2005 04:09 (UK time)

Yes, that is the game i was talking about. It had a multiplayer demo i played along time ago.

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40oz
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29 January 2005 21:33 (UK time)

I also have just heard about "Battlefield 2" which is made by the makers of "Battlefield 1942" Which has a command mode, or you can just run out into battle and play like you do in battlefield 1942. Check eagames.com you may find it in there
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me_mantis

Joined: 26 September 2003
Posts: 1152
31 January 2005 18:12 (UK time)

There is a game that combines rts with fps called Urban Assult. you can get a free demo on microsoft.com.

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Knasp

Joined: 18 June 2004
Posts: 158
02 February 2005 21:00 (UK time)

Still talking about the radio, or rts/fps games?

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Canuck

Joined: 31 August 2007
Posts: 419
31 August 2007 03:41 (UK time)

You could also use the radio to call in air strikes or artillery bombardment. That might be usefull.

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Erik

Joined: 16 August 2006
Posts: 424
31 August 2007 11:19 (UK time)

Yeah, and napalm from above ;D

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1up

Joined: 25 January 2007
Posts: 153
31 August 2007 13:40 (UK time)

it would be good if you had some micromanagment commands, like all soldiers go here or something...i perfer bombing strikes to take out tanks, and the radio can be used to complete objectives as well, like take out the anti-tank guns so you can call in the bombers or something...i still would perfer if it remained freeware for now...its one of the reasons i play meteor.

about unit micromanagement its kinda like warcraft, so make the units automattically take cover by determining the sectors avalible to them, like in MOH:EA or something.
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Edited: 31 August 2007 13:45


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DarkRain

Joined: 01 March 2007
Posts: 1193
17 September 2007 19:00 (UK time)

The radio is a good idea.
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