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me_mantis Joined: 26 September 2003 Posts: 1152 |
13 August 2004 23:44 (UK time)
I think that would be more cool and realistic, if enemies could not shoot all their weapons at the same time. Could you make it so you could have up to five different weapon selection states, so you could have units fire (a) different weapon(s) in a sequence? example: trooper 1 state: 1, time: 5 seconds, Weapon: Rocket launcher Trooper 1 State: 2, time: 2 seconds, Weapon: (none) State: 3, time: 10 " , " : minigun State: 4, time: 2 seconds, " : (none) this would be cool You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
14 August 2004 04:33 (UK time)
actually that sounds pretty good. No more tanks firing machineguns and shells at the same time.
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Assain Joined: 02 November 2003 Posts: 979 |
15 August 2004 22:36 (UK time)
Well i dont think that should be the case for ALL ene, like infintry shouldnt be able to do that, but a mech would. Their could be an option in the race editor that could let you choose weather or not it shoots more than one weapon at a time. You need to login to create posts in this thread. |
James Bunting Posts: 1308 |
16 August 2004 16:03 (UK time)
Yes I have already thought about this but it wont make the beta. The basic rule could be.. - If its a vehicle then fire all weapons at once. - Otherwise randomly switch weapons. You need to login to create posts in this thread. |
Agent Nightfire Joined: 21 August 2004 Posts: 223 |
22 August 2004 02:01 (UK time)
Weapons are key for a good game. You need to login to create posts in this thread. |
Was this really FBI? (no longer an active user) Posts: 207 |
05 September 2004 09:23 (UK time)
I am agree with that. You need to login to create posts in this thread. |
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