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Was this really FBI?
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Joined: 22 June 2004
Posts: 207
10 August 2004 07:07 (UK time)

Maybe you could have swimming water in M2. I mean a cind of water you could swim in, but in the same time you will start to swim your sprite will change to an swimming sprite.

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Mod_Maker

Joined: 05 July 2004
Posts: 85
10 August 2004 07:59 (UK time)

Whay not just make a sprite that can walk on water?
:-)


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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
11 August 2004 04:44 (UK time)

well you could also easily make a tile in m1 that looks like water and change it to land, or in m2, make a sector land and look like water, simple as that.

But the swimming idea is kinda cool but it should slow you down.
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Dave Man

Joined: 19 October 2003
Posts: 374
11 August 2004 17:03 (UK time)

What about swimming underwater. It would be nice if you could swim underwater but you would have an air meter of some sort so you couldn't stay under the water for to long.

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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
12 August 2004 05:43 (UK time)

I was thinking of swimming above water, but with a stamina meter. But an air meter would work too.
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Agent Nightfire

Joined: 21 August 2004
Posts: 223
22 August 2004 02:03 (UK time)

Stamina meter or air meter will add to the game. There is nothin' like swimming Ash.

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LavaBall

Joined: 14 January 2004
Posts: 108
10 September 2004 07:34 (UK time)

How about this you have 15 second's of swimming if you lose those second's in water you will begin to drown now i dont know about the other AI'S/Enemy's or any moving/living object but car's will be destroyed in water for sure.

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