Location: JBPLAY \ Meteor 2 \ Suggestions \ Swimming water Back to Threads |
Was this really FBI? (no longer an active user) Posts: 207 |
10 August 2004 07:07 (UK time)
Maybe you could have swimming water in M2. I mean a cind of water you could swim in, but in the same time you will start to swim your sprite will change to an swimming sprite. You need to login to create posts in this thread. |
Mod_Maker Joined: 05 July 2004 Posts: 85 |
10 August 2004 07:59 (UK time)
Whay not just make a sprite that can walk on water? :-) You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
11 August 2004 04:44 (UK time)
well you could also easily make a tile in m1 that looks like water and change it to land, or in m2, make a sector land and look like water, simple as that. But the swimming idea is kinda cool but it should slow you down.
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Dave Man Joined: 19 October 2003 Posts: 374 |
11 August 2004 17:03 (UK time)
What about swimming underwater. It would be nice if you could swim underwater but you would have an air meter of some sort so you couldn't stay under the water for to long. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
12 August 2004 05:43 (UK time)
I was thinking of swimming above water, but with a stamina meter. But an air meter would work too.
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Agent Nightfire Joined: 21 August 2004 Posts: 223 |
22 August 2004 02:03 (UK time)
Stamina meter or air meter will add to the game. There is nothin' like swimming Ash. You need to login to create posts in this thread. |
LavaBall Joined: 14 January 2004 Posts: 108 |
10 September 2004 07:34 (UK time)
How about this you have 15 second's of swimming if you lose those second's in water you will begin to drown now i dont know about the other AI'S/Enemy's or any moving/living object but car's will be destroyed in water for sure. You need to login to create posts in this thread. |
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