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mike323
Joined: 23 January 2005
Posts: 745
07 February 2006 04:06 (UK time)

I think music needs to be a little more "in control." I mean the menu music should play WHENEVER the menu is loaded, not just drag into all the editors. It does get quite repetative. The editors should have no music. ESPECIALLY the map editor (b/c i spend the most time there, and the music gets stuck like a land mine in my head)

Might this be as simple as slipping in an Aud_StopMusic command somewhere between the main menu and all the editors?

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arezey

Joined: 16 June 2005
Posts: 1599
07 February 2006 16:09 (UK time)

Nah, I like the way it is. Or should I make some mapeditor music.

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me_mantis

Joined: 26 September 2003
Posts: 1152
07 February 2006 17:01 (UK time)

I'd like a game option that lets you stop music permently. Not because I don't like the music, but because I don't really like to hear the same songs 2.5 billion times.
Right now, I have my music volume set to 0, but this bugs me since it uses a small bit of cpu power.

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Assain

Joined: 02 November 2003
Posts: 979
07 February 2006 21:03 (UK time)

How about in the menu/map editor, it play's the music in a playlist in order of whats in the folder?

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nyasudah
 Official Sponsor

Joined: 06 February 2005
Posts: 832
07 February 2006 21:07 (UK time)

I simply change the music myself if i get bored with it :D

its only a few seconds work
nyasudah / masuda / mp / PetiX / PtX


Edited: 07 February 2006 21:08


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mike323
Joined: 23 January 2005
Posts: 745
08 February 2006 01:12 (UK time)

dah

Okay, under the [music] section of game.ini, how about an editors music path?

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Rondom

Joined: 03 December 2005
Posts: 65
08 February 2006 14:53 (UK time)

Yeah, want a play list.... any idea of how i can do ?

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Rondom

Joined: 03 December 2005
Posts: 65
08 February 2006 14:57 (UK time)

HEEEY !!! There is any mean that i can put any music at "music" directory ??? because when i do that its not work... (like the sprites) how i can import/export musics from/to M1/M2 ???? ifs possible.

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arezey

Joined: 16 June 2005
Posts: 1599
08 February 2006 17:06 (UK time)

You can import musics from m1 by first going to the meteor mod folder and copying the musics from the "music" directory. Then paste them in your owm musics folder.

<B>Remember that M1 does NOT support MP3!</B>

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Rondom

Joined: 03 December 2005
Posts: 65
09 February 2006 17:01 (UK time)

Thanks!

And the musics in M1/M2, they have "Rights Reserved" ???
because I want to listen they in my players (on PC).


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Assain

Joined: 02 November 2003
Posts: 979
09 February 2006 20:30 (UK time)

They dont have "Rights Reserved", you can listin to them on your computer, although they are not MP3 so most media player's dont know how play them.

A free program on the internet called ModPlug can play the music for M2/M1, and even convert them in MP3 (so normal music players can read them)

Actually, ive converted some of M1's music already in MP3 for my MP3 player (i also did M2, although that music is on a flash drive somewhere), so ill see if i can upload them here.

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James Bunting
Joined: 17 September 2003
Posts: 1308
10 February 2006 00:10 (UK time)

Thats right, even though the music for the Meteor games is used with permission from its authors it is all freely available on the Internet.

ModPlug Tracker will indeed convert the mod music files to MP3 but you may need to download an MP3 plugin to good results.

mpt.zip = Mod Plug Tracker
codec.zip = MP3 codec for high quality MP3 conversion

Edited: 10 February 2006 00:13


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Rondom

Joined: 03 December 2005
Posts: 65
10 February 2006 16:02 (UK time)

WOW !!!!
ITS AMAZING ! ALWAYS I LOOKED FOR A CONVERSOR !!!!!!
Thanks tooooo much !


Rondom

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arezey

Joined: 16 June 2005
Posts: 1599
10 February 2006 17:42 (UK time)

I had a thing with Vir_Rat that he needs a music tutorial, I suggested Saturday 8.00 pm. If you need help, I will pop up at the M2Chat at that time.

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Rondom

Joined: 03 December 2005
Posts: 65
11 February 2006 20:23 (UK time)

OH, MY GOD !!!!!!!!!



THE TIME ! AAAAAAAAAAAAAAAAAAAAAAAA !!!!!!!!!!!


>NOW< HERE IS 6:20pm AND IN UKTIME ????????
I DONTKNOW, BUT I >think< THAT I LOSS THE TIME !!!!!!!!!

if it right sorry man, I forget the horario spindle..... sorry the earth have some strange times....

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arezey

Joined: 16 June 2005
Posts: 1599
12 February 2006 07:12 (UK time)

OOps, i forget that too!

Was it that I was on a trip yesterday and I needed to take care of some things here, this went bananas! I quess I can be free next saturday, would try that one?

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Rondom

Joined: 03 December 2005
Posts: 65
13 February 2006 13:45 (UK time)

A, Thats allright man! Thats things happens =D

Done! I will be in on next weekend !

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arezey

Joined: 16 June 2005
Posts: 1599
13 February 2006 16:51 (UK time)

OK. I quess you still need a tracker, I recommend Modplug software. Always 1 step forward! <a href="http://prdownloads.sourceforge.net/modplug/OpenMPT_1.17RC2_generic.zip?download">Download here</a>.

Edited: 13 February 2006 16:53


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VR_Rat

Joined: 20 January 2006
Posts: 396
13 February 2006 23:23 (UK time)

okay so what's step three (assuming that step one is installing it :))

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me_mantis

Joined: 26 September 2003
Posts: 1152
14 February 2006 02:53 (UK time)

#3 Hum the tune you want to track, and then play it on a musical instrument.

#4 copy the notes and timing into mpt, and powie! you've got yourself a song!

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arezey

Joined: 16 June 2005
Posts: 1599
14 February 2006 16:39 (UK time)

heh, not that way! I think it's pretty more on the comp, and the nice part is: you don't need any instruments, the are all at the tracker already!

Well, on saturday, I think I can tell you all I know about speed rate with tempo, samples, instruments, tracking, effects, commands, cheating (ha, you can't cheat on tracking!), and making comments.

Well, I'll see you on saturday then.

Hey, it's also the time when the multiplayer map comp closes! What shall we do?

Edited: 14 February 2006 16:40


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Rondom

Joined: 03 December 2005
Posts: 65
15 February 2006 17:21 (UK time)

Hey, I do not be able to stoppe u of play, but I would like too much if you to sacrify a weekend for me help.

And it has more, (is incredible but is truth) I STILL do not know as join me or host a game in the M2! To the James already helped me...... but I lost the contact with him before I could understand what do with that address... hehehehe is it funny!

Sorry James, hope u understand, I really was necessary to leave.... Allright ? =)

Edited: 15 February 2006 17:26


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VR_Rat

Joined: 20 January 2006
Posts: 396
15 February 2006 20:35 (UK time)

How does the chat work? I don't understand how to work it (I'm not a regular chatter).

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VR_Rat

Joined: 20 January 2006
Posts: 396
16 February 2006 21:08 (UK time)

All I really need to know is how to get the notes down and then I should be able to find the rest out on my own (I hope).

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arezey

Joined: 16 June 2005
Posts: 1599
17 February 2006 12:15 (UK time)

No I <b>can</b> help you, I just need to know how! *takes a deep breath* Ok, if they do the M2MultiComp on saturday 8.00 pm, could we take it a bit earlier? Like, 6.30? If you were on the Central American, it would be.... 10.30. Or, if we could take the M2MapComp a bit later, I could have the time to help you guys on MPT.

Edited: 17 February 2006 12:16


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VR_Rat

Joined: 20 January 2006
Posts: 396
17 February 2006 23:31 (UK time)

I can not, I repeat, NOT make a 6:30 chat. If anything I would be lucky to get to the computer at 8:00 without anyone intuding. I CAN however give you the senario. I star up Modplug, I hit new, and the last thing I do is go to samples to drag an instrument to the black box. Isn't that good enough?

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Rondom

Joined: 03 December 2005
Posts: 65
22 February 2006 19:08 (UK time)

hey people we can end this novel ?
because WE (it is: EVERYBODY THAT READ THIS) lost one week with this thing.

my question is: WHEN we can make some sound in the multiple editors ??????????

because everyone enter in the posts, do your "touch" and getway the descent dialogue, because the post counter ? I dont know, but why then dont go to make his posts ???? huh ?

sorry for the members that neednt to read this.

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