Location: JBPLAY \ Meteor 2 \ Suggestions \ User defined cheats Back to Threads |
arezey Joined: 16 June 2005 Posts: 1599 |
19 November 2005 08:08 (UK time)
Why not have in the game.ini file cheats that can be defined by modifying the scripts? Like: Kill = SC_GameOver(); Or: EndLevel = SC_EndCurrentLevel(); And some with no script possibility could use themselfs Like GiveItem All = GiveItem All or something like that You need to login to create posts in this thread. |
mike323 Posts: 745 |
19 November 2005 19:28 (UK time)
Games like M2 are more fun without cheats. Us modders can cheat freely, though, because most of us have many SC commands memorized. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
21 November 2005 00:01 (UK time)
I only use Godmode for testing maps, seeing if everything works properly, especially for hard maps.
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me_mantis Joined: 26 September 2003 Posts: 1152 |
21 November 2005 19:38 (UK time)
I use commands like change object side a lot for letting stuff get run over in.. uh.. games. =D =D =D =) You need to login to create posts in this thread. |
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