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Spy

Joined: 05 October 2007
Posts: 1031
11 June 2009 19:55 (UK time)

Hi guys, I wanna apoligise if I have failed some of you. I have a great idea! It's called the Iron Fist. You're an ace pilot, completing various objectives, from bombing to survival and more. I just need a scripter and a grapher. (Canuck?) It's got like, small amounts of music, and classic sounds. Oh and there's not much work. Just a bit of graphing and scripting and that should do it. All enemies are gonna be Mini-like. Anyone interested? Please, trust me at this one!

NOTE:

-Mappers: Spy

-Scripters: Canuck

-Graphers: Canuck, Kemikls

-Other?:
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


Edited: 17 June 2009 11:13


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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
11 June 2009 20:00 (UK time)

How much of it is done already?
*Papercut
Pro-Murder.
Legalize Crime.


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Spy

Joined: 05 October 2007
Posts: 1031
11 June 2009 20:52 (UK time)

@40oz

None. But yea it's kinda easy to get started. This is just a suggestion idea like: Hey wanna make this kind of mod?
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Canuck

Joined: 31 August 2007
Posts: 419
12 June 2009 02:35 (UK time)

Kinda like this? I had an idea to do a mod like this a while ago but it never really, ah, got off the ground. I think you might have to edit the "ObjectClasses.ini" file to make the planes easier to control though....







Edited: 12 June 2009 02:39


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Spy

Joined: 05 October 2007
Posts: 1031
12 June 2009 02:52 (UK time)

Umm... Yea if u want a fighter but I thought of a regular airplane! =) Cya in jbgchat for more! I assume you're in.
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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DarkRain

Joined: 01 March 2007
Posts: 1193
12 June 2009 15:15 (UK time)

@Spy

This is a very good idea. I think I can make some maps. ;)
The Dark Age is upon us! Quake 2 mapmaker.


Edited: 12 June 2009 15:15


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Spy

Joined: 05 October 2007
Posts: 1031
12 June 2009 16:04 (UK time)

DarkRain wrote:
@Spy

This is a very good idea. I think I can make some maps. ;)


Wow! Thank you! :)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
12 June 2009 16:16 (UK time)

Spy wrote:
@40oz

None.


None? Sheesh that sounds like a lot of work. Count me out.
*Papercut
Pro-Murder.
Legalize Crime.


Edited: 12 June 2009 16:17


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Spy

Joined: 05 October 2007
Posts: 1031
12 June 2009 16:18 (UK time)

Oh who needs you...
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Spy

Joined: 05 October 2007
Posts: 1031
15 June 2009 15:03 (UK time)

So, I would need someone to finish the graphics. (Make them objects) And one scripter. I managed to make graphics for a turret but it's acting all weird! This mod is on rails, but the engine has shut down, a station is nearby but we need someone to push it there!
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


Edited: 15 June 2009 15:04


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Kemikls

Joined: 15 June 2009
Posts: 2
15 June 2009 20:33 (UK time)

Hello. Im pretty much new to the whole modding thing. But, i think i would be very valuable to your development team. Im familiar to the graphing part, And hope you would consider me;).
Call Me Pathetic...


Edited: 15 June 2009 20:51


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Spy

Joined: 05 October 2007
Posts: 1031
15 June 2009 20:40 (UK time)

@kemikls

Ok cool! Welcome to the forums! You're welcome any time! ;)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


Edited: 15 June 2009 20:40


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Canuck

Joined: 31 August 2007
Posts: 419
16 June 2009 01:31 (UK time)

@Spy

Regular... WWII-fighter-type (like this one?) or more a two-engined heavy-fighter type (like this one?) I'll animate the props of course.

I can do scripting too, and I'll edit the ObjectClasses file to make the planes easier to control.

@Kemikls

Welcome to the forums!

Edited: 16 June 2009 01:34


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DarkRain

Joined: 01 March 2007
Posts: 1193
16 June 2009 10:42 (UK time)

@Kemikls

Welcome to the forums! I am DarkRain. ;)
The Dark Age is upon us! Quake 2 mapmaker.


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Spy

Joined: 05 October 2007
Posts: 1031
16 June 2009 11:33 (UK time)

@Canuck

Yes, EXACTLY like those, but smaller! Those could be considered enemies, so we need something special for the player character! Wow, you take a BIG part of the mod while scripting. Are you sure you wanna do this?
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


Edited: 16 June 2009 11:34


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Canuck

Joined: 31 August 2007
Posts: 419
16 June 2009 23:44 (UK time)

Scipting for this sort of thing shouldn't be too hard... and what do you mean by "special"?

Edit: Like a really unique-looking plane, or a really good type, or like a heavy bomber loaded down with weapons, or what?

Edited: 17 June 2009 00:51


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DarkRain

Joined: 01 March 2007
Posts: 1193
17 June 2009 05:03 (UK time)

@Spy

I have had a lot of work on my mod recently. And also I have been busy these days. So I'd like you to count me out of this mod if it's not a problem. :rod
The Dark Age is upon us! Quake 2 mapmaker.


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Spy

Joined: 05 October 2007
Posts: 1031
17 June 2009 11:12 (UK time)

@Canuck

Yeah, really unique looking! :)

@DarkRain

Oh, that's ok. I understand!
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
17 June 2009 21:02 (UK time)

How much of it is done already?
*Papercut
Pro-Murder.
Legalize Crime.


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Spy

Joined: 05 October 2007
Posts: 1031
17 June 2009 23:40 (UK time)

@40oz

5%...
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Canuck

Joined: 31 August 2007
Posts: 419
19 June 2009 19:45 (UK time)

I've got three more planes done, which I'll upload when I can, and I'm working on something "special" for the player. Though I think it'd be cool if the player could choose which aircraft to fly for each mission, even "unlock" new ones to use.

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Spy

Joined: 05 October 2007
Posts: 1031
20 June 2009 14:58 (UK time)

@Canuck

Awesome Canuck! Can it be done? :D
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Canuck

Joined: 31 August 2007
Posts: 419
21 June 2009 19:10 (UK time)

Yeah, all you've got to do is make an 'item' for each unlockable aircraft. When the player unlocks it, they get that item, and at the beginning of each level there'll be a toolbar with the different planes they can use. If the player has the 'unlocked item' for a certain plane, you'll be allowed to choose it; otherwise, they can't.

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Canuck

Joined: 31 August 2007
Posts: 419
21 June 2009 19:44 (UK time)

Also, I think the missions should be focused more on air-to-ground missions than air-to-air, because i've been doing a bit of testing, and air-to-air isn't really a lot of fun. The thing how in M2 AI aircraft will fire in all directions even if they're weapons aren't set to rotate makes it kind of frustrating. Someone should get to work on making buildings, ships, AA guns, vehicles, and such, for the player to destroy...


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Canuck

Joined: 31 August 2007
Posts: 419
21 June 2009 19:59 (UK time)

Another thing, should the player's weapons (machineguns, cannons, rockets, etc.) all fire at once, or should they be able to switch between them?

Also, I'm thinking of making the player unable to slow down their plane with the 's' or down arrow key, but instead use a toolbar to regulate speed. This way the player can't stop and 'hover'.

Also, may have to have a toolbar to switch in an out of 'bombing' mode, cause the bombers have their weapons in turrets, but the bombs have to go straight....

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Spy

Joined: 05 October 2007
Posts: 1031
22 June 2009 11:41 (UK time)

@Canuck

Whoa, awesome! I'm gonna make some sprites for boats and turrets ect. But, can you make them as objects? I'm having some difficulties with the turrets! But anyway, remember to visit jbgchat, so we can keep this project active. :)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Canuck

Joined: 31 August 2007
Posts: 419
30 June 2009 03:16 (UK time)

Sorry, my internet's been out for a few days, so I haven't really been too active here... but I'll try and get some more graphics done soon. What kind of problems are you having with the turrets?

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Spy

Joined: 05 October 2007
Posts: 1031
30 June 2009 12:11 (UK time)

@CanuX

Well, all kinds of stuff but I think I fixed it. Yesterday I didn't have time for IF or CG, because I made a Doom map. PS: We shouldn't take this TOO hard, but we must still make it.
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Spy

Joined: 05 October 2007
Posts: 1031
18 July 2009 18:34 (UK time)

So, Canuck, how's progress? I have been quite busy with Carnage Galore these days... ;)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Canuck

Joined: 31 August 2007
Posts: 419
20 July 2009 19:32 (UK time)

okay, I've got a few more planes done, along with an AA gun, but we need to find a way to speed up a turrets' rotation speed, your plane moves so fast they can't track you properly.

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Spy

Joined: 05 October 2007
Posts: 1031
20 July 2009 19:36 (UK time)

@Canuck

You have a point there. As soon as you are done with the AA stuff, send it to me and I experiment with the speed. Ok?
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Canuck

Joined: 31 August 2007
Posts: 419
20 July 2009 19:47 (UK time)

Will do.

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Canuck

Joined: 31 August 2007
Posts: 419
11 October 2009 21:13 (UK time)

Here's all the graphics I've made so far. Not sure how many you have already.

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Spy

Joined: 05 October 2007
Posts: 1031
13 October 2009 10:38 (UK time)

@Canuck

Thanks. I will take a look soon. EDIT: Could you turn them to .bmb? I don't really know how they look and where I put them.
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


Edited: 13 October 2009 10:46


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ParaSait

Joined: 26 June 2007
Posts: 1478
13 October 2009 15:56 (UK time)

@Spy

This might help ;)


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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DarkRain

Joined: 01 March 2007
Posts: 1193
13 October 2009 18:56 (UK time)

@ParaSait

Yes, that's a great program. ;) It is very useful especially when you are making mods.
The Dark Age is upon us! Quake 2 mapmaker.


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nyasudah
 Official Sponsor

Joined: 06 February 2005
Posts: 832
13 October 2009 20:19 (UK time)

personally i use XnView
besides its features, its easier to spell :D
nyasudah / masuda / mp / PetiX / PtX


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ParaSait

Joined: 26 June 2007
Posts: 1478
13 October 2009 22:56 (UK time)

PetiX wrote:
personally i use XnView
besides its features, its easier to spell :D
Yea, less chance for our Typo King to make mistakes ;P


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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Spy

Joined: 05 October 2007
Posts: 1031
14 October 2009 11:21 (UK time)

@ParaSait

Yes, I have that program. Just didn't think about it. :p
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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