Location: JBPLAY \ Meteor 2 \ User Announcements \ ZOMBIES!! Back to Threads |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
17 August 2006 17:22 (UK time)
Thats right! Zombies!! I'm currently working on a really tiny mod for M2. It's basically a Co-op minigame. You spawn in the heart of a City where all the population is overrun by zombies. You are given nothing but your fists, But you have to oppurtunity to wander around town and collect weapons as you go. Weapons Such as- -Police Baton -Baseball Bat -Glock -Ingram -Shotgun -Molotov Cocktails (Omg.......^ Are you kidding me?) (Those are currently all the weapons I have implemented, if you have any ideas for weapons, please share.) Zombies constantly respawn after you kill them, giving you an endless supply of enemies for you to massacre. It's quite graphic, being both scary and pretty bloody at the same time. Everytime you kill a Zombie you earn a powerup called "Kills", In which you can keep track of how many kills you get before you die. Maybe we can have Zombie Killing Contests? Mod includes new graphics (duh) Some new sounds Sprites, Objects, Projectiles, Weapons, the works New title Screen After the release of the mod, I'll update this thread with extra zombie maps such as -The Mall -Grave Yards -Churches -Parks -Neighborhoods This mod provides loads of fun for a small size, I hope to get it out real soon. Though I still have to work on the Scripting triggers for the map. The only script trigger I need to work is the powerups thing. I don't plan to pick up kills after killing a zombie, I want to get it instantly after it dies. I haven't gotten and luck with it at all. If anyone would like to help, that would be great!
Edited: 17 August 2006 17:26 You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
19 August 2006 02:51 (UK time)
The City Map that I made is looking good, and quite scary to be overurun by zombies =D More maps I have in plan: -Hotel -Apartment building -Library -Sewers Currently working on new weapons. I was thinking about adding a chainsaw and a crow bar. I figured they may be a bit grotesque though. What do you think? I was also wondering of making a Sawed-Off Shotgun (more innacurate but quicker reloads)
Edited: 19 August 2006 02:52 You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
28 August 2006 19:12 (UK time)
I'm having hell trying to figure out map scripting, would anyone like to help me out?
You need to login to create posts in this thread. |
VR_Rat Joined: 20 January 2006 Posts: 396 |
28 August 2006 22:25 (UK time)
I might be able to lend a hand. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
29 August 2006 22:42 (UK time)
Thanks, but no thanks. I just spoke with aleksanteri yesterday, and he was able to clear things up a bit. But thank's for the offer VR_Rat =). The mod is almost finished, I may have it released soon.
You need to login to create posts in this thread. |
VR_Rat Joined: 20 January 2006 Posts: 396 |
29 August 2006 23:34 (UK time)
Wow that fast. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
29 August 2006 23:51 (UK time)
I mean soon, within the next few weeks. It's a small mod, It doesn't have an entirely new campaign. around 10 weapons, 9 the player can carry. 6 new objects: 5 different zombies, and one human player object. 1 Map, (more to be released evantually) And that's about it. I just need to touch up the map a bit so that it operates correctly.
You need to login to create posts in this thread. |
arezey Joined: 16 June 2005 Posts: 1599 |
30 August 2006 14:39 (UK time)
Wov, I've gotta try it out (like I gotta try all the mods ). Feel also free to try out my C4 library Edited: 30 August 2006 14:40 You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
01 September 2006 17:37 (UK time)
I just finished working on the Zombies mod, and I sent it to James. It's still in a beta stage. Its got a few bugs that I can't seem to fix without updates, but the overall game is done. It should be released on meteormods.com soon. It's not my best work, but it's definetly fun to play! The mod only comes with one map. I'll post more zombie maps on this thread evantually, when I get working on them.
You need to login to create posts in this thread. |
1up Joined: 25 January 2007 Posts: 153 |
28 January 2007 17:44 (UK time)
If the zombies are totally rotted, you should set their health to 0 and watch them fall at the weakest hit lols
You need to login to create posts in this thread. |
Erik Joined: 16 August 2006 Posts: 424 |
28 January 2007 19:36 (UK time)
No, they are already dead so they should have infinte health, you cant kill a dead man You need to login to create posts in this thread. |
VR_Rat Joined: 20 January 2006 Posts: 396 |
29 January 2007 00:21 (UK time)
FINALLY!! SOMEONE ELSE ACTUALLY REALIZES THAT YOU CAN"T KILL THE DEAD!! Excuse the CAPS, but this has been irritating me for a while. Only the hl zombies made sense. You need to login to create posts in this thread. |
Erik Joined: 16 August 2006 Posts: 424 |
29 January 2007 18:14 (UK time)
He he, yeah your right, zombies are already dead. You need to login to create posts in this thread. |
1up Joined: 25 January 2007 Posts: 153 |
30 January 2007 23:31 (UK time)
sure, but you could rip apart their rotted limbs to prevent them from raising again, rite?
You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
31 January 2007 00:08 (UK time)
Wrong. Zombies are known as the LIVING DEAD (Once dead, now living). You need to shoot them a few times so they can be the dead dead.
You need to login to create posts in this thread. |
VR_Rat Joined: 20 January 2006 Posts: 396 |
31 January 2007 20:18 (UK time)
Why don't we just revie Estein and ask him? You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
31 January 2007 21:50 (UK time)
I dont know how to revive Einstein. And he doesn't know much about the rising of the dead. However George Romero (Director of Dawn of the Dead) does. But I dunno where to find him.
You need to login to create posts in this thread. |
Spy Joined: 05 October 2007 Posts: 1031 |
23 March 2008 21:38 (UK time)
Hey, Make A Hospital lvl.
You need to login to create posts in this thread. |
Spy Joined: 05 October 2007 Posts: 1031 |
25 March 2008 12:23 (UK time)
More Weapons: Grenade,Rail Gun,Mini-gun,Douple Uzi's,Magnum,C4,Radiation Gun,SMG,Sniper rifle,Rifle,RPG,Grenade launcher,Knife And A Secret Weapon: Bubble Gun. Yeah. Thats Much! Take As Much As U Want.
Edited: 25 March 2008 12:24 You need to login to create posts in this thread. |
DarkRain Joined: 01 March 2007 Posts: 1193 |
25 March 2008 14:53 (UK time)
Great ideas, Naval War. I really like the Railgun and the other weapons.
You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
25 March 2008 15:21 (UK time)
Hmm.. well Papercut working on an M1 mod plus i think he dropped this one months ago. But if he continue this then these would be great suggestions.
You need to login to create posts in this thread. |
Spy Joined: 05 October 2007 Posts: 1031 |
25 March 2008 15:47 (UK time)
C,mon Papercut! This Will Be An Awesome And Great Mod!
You need to login to create posts in this thread. |
ParaSait Joined: 26 June 2007 Posts: 1478 |
25 March 2008 16:06 (UK time)
Lol, Molotov cocktails is censored =P
You need to login to create posts in this thread. |
Spy Joined: 05 October 2007 Posts: 1031 |
26 March 2008 14:41 (UK time)
Yeah, Whys That?!
You need to login to create posts in this thread. |
nyasudah Official Sponsor Joined: 06 February 2005 Posts: 832 |
26 March 2008 15:37 (UK time)
because the search engine is very basic and simple
You need to login to create posts in this thread. |
Spy Joined: 05 October 2007 Posts: 1031 |
26 March 2008 17:16 (UK time)
Oh, lol
You need to login to create posts in this thread. |
ParaSait Joined: 26 June 2007 Posts: 1478 |
26 March 2008 18:41 (UK time)
I think the system should be upgraded. It is very primitive IMHO (sorry James). Perhaps also implement an exceptions test. For example: word X is illegal, but word XY isn't.
You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
27 March 2008 22:19 (UK time)
I dumped all of the mod that is finished here: http://jbserver.com/forums/ThreadView.asp?ForumId=4&TopicId=30&ThreadId=970
You need to login to create posts in this thread. |
|
Forums system (C) 1999-2023 by James Bunting.
Terms of Use