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fuzinavl
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Joined: 06 October 2004
Posts: 287
19 July 2005 03:31 (UK time)


The AA turret extends past walls, so you can shoot through walls. Perhaps start the missles at the center of the tank?

I usually drive the aa tank backwards to stalk my prey slowly. When I find them, i retreat quickly whilst blowing them up.

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Armageddon1212

Joined: 10 July 2004
Posts: 142
19 July 2005 03:33 (UK time)

Which is the AA tank? The one with the missles in teh D day mission? The rocket one?

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me_mantis

Joined: 26 September 2003
Posts: 1152
19 July 2005 03:36 (UK time)

I think you are onto somthing. Whenever new weapons are created, make sure that the projectiles come from the base of the gun to avoid this problem


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Armageddon1212

Joined: 10 July 2004
Posts: 142
19 July 2005 03:37 (UK time)

Jsut like the exit vehicle clip error really is cheap :(

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James Bunting
Joined: 17 September 2003
Posts: 1308
19 July 2005 22:06 (UK time)

A whole bunch of work went into this for the next release.

I am not sure about who much the projectile code is changed by this but there should be improvement.

As for the vehicle/getting out thing this is much better as long as walls are 16 pixels thick.

James

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Armageddon1212

Joined: 10 July 2004
Posts: 142
20 July 2005 12:42 (UK time)

yay! ARe pixels yummy?

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