Location: JBPLAY \ Meteor 2 \ Error Reporting \ collision detection Back to Threads |
lgatti Joined: 08 October 2003 Posts: 7 |
27 April 2005 08:20 (UK time)
Collision detection doesn't match sprite and sector shapes and seems imprecise in various ways: - vehicles near a wall must turn t move even if they don't overlap the wall - grenades can enter a wall sector and bounce inside the wall You need to login to create posts in this thread. |
Assain Joined: 02 November 2003 Posts: 979 |
27 April 2005 21:02 (UK time)
Read my previous post in your "pathfinding" thread You need to login to create posts in this thread. |
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