Location: JBPLAY \ Meteor 2 \ Error Reporting \ object always gets direct shots Back to Threads |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
13 February 2005 01:14 (UK time)
Even with the weapons spray factor brought up, the enemy still ALWAYS gets a direct shot. I feel like I am playin M1 again!
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fuzinavl Official Sponsor Joined: 06 October 2004 Posts: 287 |
13 February 2005 03:34 (UK time)
agreed. You need to login to create posts in this thread. |
Assain Joined: 02 November 2003 Posts: 979 |
13 February 2005 16:23 (UK time)
I also think the bad guys notice you too well. Mabey you could make the AI more human, and have them notice you more or less depending on where you are and how far away you are. Also, how about when on a night mission the ene notice you less, unless they have a flashlight, or they are specified in the object editor to not have a "noticing you" defeicency. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
14 February 2005 02:30 (UK time)
Actually I edited the XM8 to have a flashlight built on it, and to make it even more realistic, I made it so the light stretches to as far as the objects firing range, which works good in a stealth mission, I will probably implement this in a mod I will end up making
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Assain Joined: 02 November 2003 Posts: 979 |
14 February 2005 20:33 (UK time)
Unfortunatly though, at the moment, light travels through solid objects/sectors onto the otherside, and this would make the gun look abit tacky . Im not sure if it can be effectivly fixed, eather. You need to login to create posts in this thread. |
40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
21 February 2005 03:45 (UK time)
I dont think the AI is much of the problem, I think it is just that the enemies are too hard. The only way to fight enemies in this game is to get away from their firing range. I want this game to be safe to get close to an enemy. Enemies should take pauses in between firing. Like the enemy should fire for 1-3 seconds, and pause and walk around for 1 second. Then repeat the process. I am just getting tired of fighting the enemies from a distance, and never being able to get near them.
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40oz Official Sponsor Joined: 03 January 2004 Posts: 1799 |
21 February 2005 03:46 (UK time)
I dont think the AI is much of the problem, I think it is just that the enemies are too hard. The only way to fight enemies in this game is to get away from their firing range. I want this game to be safe to get close to an enemy. Enemies should take pauses in between firing. Like the enemy should fire for 1-3 seconds, and pause and walk around for 1 second. Then repeat the process. I am just getting tired of fighting the enemies from a distance, and never being able to get near them.
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Dave Man Joined: 19 October 2003 Posts: 374 |
21 February 2005 13:26 (UK time)
Double post? Again! You need to login to create posts in this thread. |
Knasp Joined: 18 June 2004 Posts: 158 |
21 February 2005 23:16 (UK time)
The enemy's don't notice you at all I think.Or maybe im just holding the distance.To make them less dangerous and more alert would be better I think. You need to login to create posts in this thread. |
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