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Raaka-arska

Joined: 22 September 2003
Posts: 109
12 September 2004 14:32 (UK time)

If I create a unit that moves fast and is ground infantry it's only problem is that it rotates slowly.
I think that it should rotate the same speed it's moving.

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James Bunting
Joined: 17 September 2003
Posts: 1308
12 September 2004 16:36 (UK time)

Which Object Class (Object Type Editor)? Do you mean Human/Tank?

James.

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Raaka-arska

Joined: 22 September 2003
Posts: 109
13 September 2004 07:49 (UK time)

I've tried both human/tank and car/truck and they both act the same way (is this a bug?) first they roam to random direction then they rotate slowly and then they roam to random direction again.

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GAU-8 vs Life

Joined: 02 June 2004
Posts: 65
13 September 2004 09:55 (UK time)

They also tend to avoid (pretend they not see) the player. But if there is a good guy vehicle (even if empty) nearby, they go kill it instead. Even if I'm right behind them!

They don't need to face the player completely to shoot -if the projectile's point of origin has a free line of sight towards you, the weapon shoot (if at range). Like a tank aiming north and firing 90 degrees to the east/west just because the shell is drawn from the muzzle (upper end of the weapon sprite).

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