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ParaSait

Joined: 26 June 2007
Posts: 1478
11 August 2010 19:00 (UK time)

Yes, another bug report! After all this time, I still keep finding bugs in Meteor 2. Interesting game...

Anyway here's a screenshot:



See nothing odd on first sight? Well, then look again very carefully.
Look at the icon of that crater object... it's an "I", which is supposed to be a "thing" and thus displayed as a yellow blip. But if you look at the minimap, you see a red blip. Evil crater? :D
The rest of the red blips you see on the shore area are craters of that type 2. Crater 2's however are yellow like it's supposed to be.


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


Edited: 11 August 2010 19:23


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Archie

Joined: 13 March 2010
Posts: 72
19 December 2010 18:39 (UK time)

Nice find. :)

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me_mantis

Joined: 26 September 2003
Posts: 1152
22 December 2010 19:13 (UK time)

haha.. clever =)

Is it an enemy flat object in the map editor?

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arezey

Joined: 16 June 2005
Posts: 1599
31 December 2010 18:30 (UK time)

I noticed that pretty early when I played Meteor 2 but just didn't care about it. :p

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nyasudah
 Official Sponsor

Joined: 06 February 2005
Posts: 832
01 January 2011 05:05 (UK time)

Same here.
nyasudah / masuda / mp / PetiX / PtX


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James Bunting
Joined: 17 September 2003
Posts: 1308
26 July 2011 22:57 (UK time)

An interesting bug all the same. Did I mention that I am also working on a new version/rewrite of M2? No wait I didn't.

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nyasudah
 Official Sponsor

Joined: 06 February 2005
Posts: 832
27 July 2011 05:10 (UK time)

You should mention more things for sure. ;):choc
nyasudah / masuda / mp / PetiX / PtX


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DarkRain

Joined: 01 March 2007
Posts: 1193
27 July 2011 09:15 (UK time)

Well, this was a surprise :)
The Dark Age is upon us! Quake 2 mapmaker.


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ParaSait

Joined: 26 June 2007
Posts: 1478
27 July 2011 15:31 (UK time)

Great news... hope it'll have an improved netcode too, so we can finally deathmatch with each other without too much pain in the butt. :p


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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Spy

Joined: 05 October 2007
Posts: 1031
27 July 2011 18:47 (UK time)

Sounds awesome, I hope it has a possibility to use a tile-style map editor like in M1. :)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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ParaSait

Joined: 26 June 2007
Posts: 1478
28 July 2011 18:48 (UK time)

I doubt that. The m2 map format isn't tile based. You could, however, make a tile-based map editor that creates sector shapes based on the homogenous chunks of tiles, but I think that'd be rather complex to do and it'll need a lot of big changes.


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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Archie

Joined: 13 March 2010
Posts: 72
28 July 2011 20:11 (UK time)

Well, I hope it will have slower scrolling speed though (map editor)

Its a pain. X_X

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