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me_mantis

Joined: 26 September 2003
Posts: 1152
10 June 2006 15:12 (UK time)

I made a very nice Real Time Strategy map called RTSS_City
I could play it in sp, but I couldn't get anyone else to spawn in mp.

The map has 600 er so objects (mainly crates)

I deleted all but 96 objects, and the map worked wonderfully.

My brother was attacking my base with a doom tank while I was halfway across the map, and then he got out, and started sniping my defence turrets. I flew back on my hoverboard, and while he was still looking in his scope, stole his doom tank, and blew him back to the starting point =)
Then I collected 50000 credits, and flew a tomahawk missle into his base.

I'm thinking there may be a problem with haveing too many objects already on the map.

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James Bunting
Joined: 17 September 2003
Posts: 1308
16 June 2006 09:18 (UK time)

The technical limit for the number of objects (units) on a map is 1536 so the 600 figure is surprising.

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me_mantis

Joined: 26 September 2003
Posts: 1152
19 June 2006 20:35 (UK time)

Would it help you solve the problem if you had both maps?

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