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arezey

Joined: 16 June 2005
Posts: 1599
10 July 2005 08:43 (UK time)

Hey, James fixed my account and I can now come to the forums too!I was wondering, if somebody would give me some hints of making maps, I am making a mod called CivilWar. It's a mod what continues where meteor-original left off. There the bad guys destroy the cannon with a bomb and some Allieds' quit because they lose so powerful weapon to defend the earth. Too some citizens think it's a threat (thanks papercut for this idea). Also there are civilians who think it's a "shield". So the civilians begin to fight.So the player needs to destroy the bad guy- bases and complexes fast.
If you have some material (like sprites, races, etc) or just hints for me, I would be glad to have them, and I will also remember you at my credits.

Edited: 10 July 2005 08:47


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mike323
Joined: 23 January 2005
Posts: 745
10 July 2005 23:00 (UK time)

I don't know how far along your are with modmaking but you can read my tutorials <a href=http://meteormods.com/meteor2/help.htm>here</a>.

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arezey

Joined: 16 June 2005
Posts: 1599
14 July 2005 14:59 (UK time)

Well, thanks mike323323 for those tuts but CivilWar is a M1 mod. :o

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Assain

Joined: 02 November 2003
Posts: 979
14 July 2005 21:11 (UK time)

The editors work almost exactly the same, so it shouldnt be a problem in M1 or M2.

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arezey

Joined: 16 June 2005
Posts: 1599
15 July 2005 18:49 (UK time)

Yeah they do, but there is some modifications too.

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arezey

Joined: 16 June 2005
Posts: 1599
05 September 2005 14:26 (UK time)

Now, even though you can download the M1 Civilian War mod at meteormods.com, I will be now making it support the new version of M1 (v 1,30). So, you could download the mod but there will soon be a patch sent. It will contain everything needed and a little modifying.

James, not hurt, if I would borrow some things from M2?

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