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DarkRain

Joined: 01 March 2007
Posts: 1193
26 April 2007 17:56 (UK time)

I tried to make a weapon for my mod but it did not work. I made the projectile then mounted the weapon to the player but when I fire the weapon it does nothing. If someone can help me, I will be very grateful.
The Dark Age is upon us! Quake 2 mapmaker.


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40oz
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Joined: 03 January 2004
Posts: 1799
26 April 2007 23:15 (UK time)

I dunno, maybe the rate of fire? The projectile speed? Projectile Damage? There's a variety of ways, do you have any more details?
*Papercut
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DarkRain

Joined: 01 March 2007
Posts: 1193
27 April 2007 05:02 (UK time)

When I shoot at an enemy the weapon does not make any damage to him. And I think the projectile does not show up when I shoot. When I go near a wall, the sound when the bullet reaches a wall can be heard. But when I am far from the wall this sound cannot be heard. I think the projectile does not reach the wall(or the enemy).
The Dark Age is upon us! Quake 2 mapmaker.


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nyasudah
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Joined: 06 February 2005
Posts: 832
27 April 2007 16:12 (UK time)

are you modified itemdefs.txt correctly?
nyasudah / masuda / mp / PetiX / PtX


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DarkRain

Joined: 01 March 2007
Posts: 1193
27 April 2007 16:20 (UK time)

I think I modified it correctly. I wrote like all the other weapons- "additem...etc."
The Dark Age is upon us! Quake 2 mapmaker.


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nyasudah
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Joined: 06 February 2005
Posts: 832
27 April 2007 18:05 (UK time)

you have to add 4 lines to itemdefs:

additem projectile..
additem weapon..
addpowerup projectile..
addpowerup weapon..
nyasudah / masuda / mp / PetiX / PtX


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DarkRain

Joined: 01 March 2007
Posts: 1193
27 April 2007 19:04 (UK time)

So I have to add the projectile! Well, I did not know this! Thank you very much!

EDIT:I made my first weapon! Thank You both for the help!
The Dark Age is upon us! Quake 2 mapmaker.


Edited: 27 April 2007 23:31


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James Bunting
Joined: 17 September 2003
Posts: 1308
28 May 2007 23:16 (UK time)

lol

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