===========================================================================
Title                   : Blofeld X
Filename                : blofeldx.wad
Release date            : 08/01/05
Author                  : didy
Email Address           : moontrader@gmx.de
Misc. Author Info       : 
Description             : it is a 'realistic' scenario 
			  only human-like monsters (see story)
			  in-, outsideareas, lava-style, some machines	  
Additional Credits to   : all map-designers who gave me inspiration and tricks
===========================================================================


* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01 - MAP06
Single Player           : Yes - Designed for 
Cooperative 2-4 Player  : n/a
Deathmatch 2-4 Player   : n/a
Difficulty Settings     : Yes, recommended skill 3
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No


* Construction *

Base                    : New from scratch
Build Time              : 
Editor(s) used          : edmap, wadauthor, doombuilder
Known Bugs              : none


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:



* Map-infos *


map 1:
the control-station
leads you to the way of Blofeld's imperium

map 2:
the depot, brings you in the underground
pick up all ammo

map 3:
vulcano-style, stop the ammo-machine
from now on no problem with ammo (if you don't waste them)

map 4:
steal the weapons
take care of health

map 5: 
Blofeld's army is building up his imperium
I think it is my best map
maybe a bit tricky to find the way - maybe not

map 6: 
Because I didn't find a good way how to end the Bond-story
by killing the main Bond-enemy (Blofeld), I decided to divide 
this level into sections. In every section you have to kill 
Blofeld - Blofeld is mutated to an IMP. 
	     	 


* Story *

You are James Bond. Your enemy is Blofeld. He built new 
weapons - a new generation of rocket-launcher and the 
world`s first plasma rifle. But thats not all. Blofeld 
also built killing monster-machines (just prototypes). 
He wants to build hundreds of them, to threaten the world. 
Blofeld himself mutated to an IMP, that'S why he can 
teleport wherever he is - other'S can't. His imperium is 
close to a vulcano. Nobody will help you to do this:

1. kill the Blofeld-Army
2. stop the working ammo-machines
3. steal the weapons
4. destroy the killing monster-machine
5. kill Blofeld (level 6) - he has got some 
   frankenstein-doubles (in level 2, red door)

Unfortunately there is no women story waiting for James 
- but you will get some wodka-martinis ;-) 
(blue bottles - 20% health !)